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fix(DB/Creature): Guard stealth detection in capital cities (#24235)
Co-authored-by: FlyingArowana <TheSCREWEDSoftware@users.noreply.github.com>
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@@ -33,7 +33,6 @@ GuardAI::GuardAI(Creature* creature) : ScriptedAI(creature)
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void GuardAI::Reset()
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{
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ScriptedAI::Reset();
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me->CastSpell(me, 18950 /*SPELL_INVISIBILITY_AND_STEALTH_DETECTION*/, true);
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}
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void GuardAI::EnterEvadeMode(EvadeReason /*why*/)
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