From 5f04d03f75b1e750d9bb3b5fb90473db192dfdc4 Mon Sep 17 00:00:00 2001 From: mik1893 Date: Wed, 27 Jul 2016 17:41:19 +0100 Subject: [PATCH] Allow rewarding kills from same ip address --- src/server/game/Entities/Player/Player.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 49bae4e57..fd446323a 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -7168,12 +7168,13 @@ bool Player::RewardHonor(Unit* uVictim, uint32 groupsize, int32 honor, bool awar if (HasAura(SPELL_AURA_PLAYER_INACTIVE)) return false; - // check if player has same IP + /* check if player has same IP if (uVictim && uVictim->GetTypeId() == TYPEID_PLAYER) { if (GetSession()->GetRemoteAddress() == uVictim->ToPlayer()->GetSession()->GetRemoteAddress()) return false; } + */ uint64 victim_guid = 0; uint32 victim_rank = 0;