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refactor(Core/Combat): implement compatiblity layer for ResetAllThreat() (#11778)
* implement ResetAllThreat() * .
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@@ -376,7 +376,7 @@ void ScriptedAI::DoResetThreat()
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return;
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}
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me->getThreatMgr().resetAllAggro();
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me->getThreatMgr().ResetAllThreat();
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}
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float ScriptedAI::DoGetThreat(Unit* unit)
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