mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-18 11:25:42 +00:00
Removed more warnings, mostly related to unused-variable
issue #121 We still have to work on unused-parameter
This commit is contained in:
@@ -150,10 +150,10 @@ enum Events
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const Position portalPos[4] =
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{
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{3247.29f, 529.804f, 58.9595f},
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{3248.62f, 646.739f, 85.2939f},
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{3151.20f, 517.862f, 90.3389f},
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{3351.78f, 517.138f, 99.1620f},
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{3247.29f, 529.804f, 58.9595f, 0.0f},
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{3248.62f, 646.739f, 85.2939f, 0.0f},
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{3151.20f, 517.862f, 90.3389f, 0.0f},
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{3351.78f, 517.138f, 99.1620f, 0.0f},
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};
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const Position EggsPos[12] =
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@@ -2444,7 +2444,6 @@ public:
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if (!go->loot.items.size())
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return false;
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uint8 invalidCount = 0;
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for( std::vector<LootItem>::iterator itr = go->loot.items.begin(); itr != go->loot.items.end(); ++itr )
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if( ItemTemplate const *iProto = sObjectMgr->GetItemTemplate((*itr).itemid) )
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if( ((iProto->Flags2 & ITEM_FLAGS_EXTRA_HORDE_ONLY) && plr->GetTeamId() != TEAM_HORDE) || ((iProto->Flags2 & ITEM_FLAGS_EXTRA_ALLIANCE_ONLY) && plr->GetTeamId() != TEAM_ALLIANCE) )
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@@ -831,7 +831,7 @@ class spell_valkyr_touch : public SpellScriptLoader
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{
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uint32 absorb=0;
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uint32 resist=0;
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CleanDamage cleanDamage = CleanDamage(0, 0, BASE_ATTACK, MELEE_HIT_NORMAL);
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CleanDamage(0, 0, BASE_ATTACK, MELEE_HIT_NORMAL);
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int32 dmg = urand(2925,3075)*(caster->GetMap()->GetDifficulty()-1);
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if (caster->CanApplyResilience())
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Unit::ApplyResilience(plr, NULL, &dmg, false, CR_CRIT_TAKEN_SPELL);
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@@ -155,18 +155,17 @@ public:
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bool IsEncounterInProgress() const
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{
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uint8 aliveCount = 0;
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Map::PlayerList const &pl = instance->GetPlayers();
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for( Map::PlayerList::const_iterator itr = pl.begin(); itr != pl.end(); ++itr )
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if( Player* plr = itr->GetSource() )
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if( plr->IsAlive() && !plr->IsGameMaster() )
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return EncounterStatus == IN_PROGRESS; // found alive player
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if( EncounterStatus != NOT_STARTED )
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*(const_cast<uint32*>(&EncounterStatus)) = NOT_STARTED;
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return false;
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}
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void OnCreatureCreate(Creature* creature)
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{
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switch( creature->GetEntry() )
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@@ -158,7 +158,7 @@ public:
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void SpellHitTarget(Unit* target, const SpellInfo* spell)
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{
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if (spell->Id == SPELL_SARONITE_TRIGGERED)
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if (spell->Id == uint32(SPELL_SARONITE_TRIGGERED))
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{
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if (bCanSayBoulderHit)
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{
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@@ -166,7 +166,7 @@ public:
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Talk(SAY_BOULDER_HIT);
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}
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}
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if (spell->Id == SPELL_FORGE_BLADE)
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if (spell->Id == uint32(SPELL_FORGE_BLADE))
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{
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events.RescheduleEvent(EVENT_SPELL_CHILLING_WAVE, 10000);
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SetEquipmentSlots(false, EQUIP_ID_SWORD);
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@@ -179,7 +179,7 @@ public:
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me->SetTarget(me->GetVictim()->GetGUID());
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}
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}
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else if (spell->Id == SPELL_FORGE_MACE)
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else if (spell->Id == uint32(SPELL_FORGE_MACE))
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{
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events.RescheduleEvent(EVENT_SPELL_DEEP_FREEZE, 10000);
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SetEquipmentSlots(false, EQUIP_ID_MACE);
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@@ -954,7 +954,7 @@ public:
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me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_NONE);
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me->GetMotionMaster()->MovePoint(2, TSCenterPos);
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float ZeroAngle = TSSpawnPos.GetAngle(&TSMidPos);
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TSSpawnPos.GetAngle(&TSMidPos);
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for (std::list<uint64>::iterator itr = summons.begin(); itr != summons.end(); ++itr)
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if (Creature* c = pInstance->instance->GetCreature(*itr))
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@@ -1502,7 +1502,7 @@ public:
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void HandleEffectPeriodic(AuraEffect const * aurEff)
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{
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if (aurEff->GetTickNumber() == aurEff->GetTotalTicks())
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if (aurEff->GetTotalTicks() >= 0 && aurEff->GetTickNumber() == uint32(aurEff->GetTotalTicks()))
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if (Unit* target = GetTarget())
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target->CastSpell(target, 69604, true);
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}
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@@ -53,11 +53,11 @@ enum Misc
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static Position mojoPosition[] =
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{
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{1663.1f, 743.6f, 143.1f},
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{1669.97f, 753.7f, 143.1f},
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{1680.7f, 750.7f, 143.1f},
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{1680.7f, 737.1f, 143.1f},
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{1670.4f, 733.5f, 143.1f}
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{1663.1f, 743.6f, 143.1f, 0.0f},
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{1669.97f, 753.7f, 143.1f, 0.0f},
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{1680.7f, 750.7f, 143.1f, 0.0f},
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{1680.7f, 737.1f, 143.1f, 0.0f},
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{1670.4f, 733.5f, 143.1f, 0.0f}
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};
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class RestoreFight : public BasicEvent
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@@ -1665,8 +1665,6 @@ class spell_valanar_kinetic_bomb_summon : public SpellScriptLoader
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{
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BeforeCast += SpellCastFn(spell_valanar_kinetic_bomb_summon_SpellScript::SelectDest);
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}
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uint32 _targetCount;
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};
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SpellScript* GetSpellScript() const
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@@ -221,7 +221,7 @@ Position const chokePos[6] =
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{-510.7041f, 2211.069f, 546.5298f, 0.0f} // back right
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};
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Position const finalPos = {-563.7552f, 2211.328f, 538.7848f, 0.0f};
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//Position const finalPos = {-563.7552f, 2211.328f, 538.7848f, 0.0f};
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class boss_deathbringer_saurfang : public CreatureScript
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{
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@@ -198,34 +198,34 @@ Position const SkybreakerTeleportExit = { -17.55738f, -0.090421f, 21.18366f
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uint32 const MuradinExitPathSize = 10;
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Position const MuradinExitPath[MuradinExitPathSize] =
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{
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{ 8.130936f, -0.2699585f, 20.31728f },
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{ 6.380936f, -0.2699585f, 20.31728f },
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{ 3.507703f, 0.02986573f, 20.78463f },
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{ -2.767633f, 3.743143f, 20.37663f },
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{ -4.017633f, 4.493143f, 20.12663f },
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{ -7.242224f, 6.856013f, 20.03468f },
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{ -7.742224f, 8.606013f, 20.78468f },
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{ -7.992224f, 9.856013f, 21.28468f },
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{ -12.24222f, 23.10601f, 21.28468f },
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{ -14.88477f, 25.20844f, 21.59985f },
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{ 8.130936f, -0.2699585f, 20.31728f, 0.0f },
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{ 6.380936f, -0.2699585f, 20.31728f, 0.0f },
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{ 3.507703f, 0.02986573f, 20.78463f, 0.0f },
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{ -2.767633f, 3.743143f, 20.37663f, 0.0f },
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{ -4.017633f, 4.493143f, 20.12663f, 0.0f },
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{ -7.242224f, 6.856013f, 20.03468f, 0.0f },
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{ -7.742224f, 8.606013f, 20.78468f, 0.0f },
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{ -7.992224f, 9.856013f, 21.28468f, 0.0f },
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{ -12.24222f, 23.10601f, 21.28468f, 0.0f },
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{ -14.88477f, 25.20844f, 21.59985f, 0.0f },
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};
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uint32 const SaurfangExitPathSize = 13;
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Position const SaurfangExitPath[SaurfangExitPathSize] =
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{
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{ 30.43987f, 0.1475817f, 36.10674f },
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{ 21.36141f, -3.056458f, 35.42970f },
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{ 19.11141f, -3.806458f, 35.42970f },
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{ 19.01736f, -3.299440f, 35.39428f },
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{ 18.6747f, -5.862823f, 35.66611f },
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{ 18.6747f, -7.862823f, 35.66611f },
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{ 18.1747f, -17.36282f, 35.66611f },
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{ 18.1747f, -22.61282f, 35.66611f },
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{ 17.9247f, -24.36282f, 35.41611f },
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{ 17.9247f, -26.61282f, 35.66611f },
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{ 17.9247f, -27.86282f, 35.66611f },
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{ 17.9247f, -29.36282f, 35.66611f },
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{ 15.33203f, -30.42621f, 35.93796f }
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{ 30.43987f, 0.1475817f, 36.10674f, 0.0f },
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{ 21.36141f, -3.056458f, 35.42970f, 0.0f },
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{ 19.11141f, -3.806458f, 35.42970f, 0.0f },
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{ 19.01736f, -3.299440f, 35.39428f, 0.0f },
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{ 18.6747f, -5.862823f, 35.66611f, 0.0f },
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{ 18.6747f, -7.862823f, 35.66611f, 0.0f },
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{ 18.1747f, -17.36282f, 35.66611f, 0.0f },
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{ 18.1747f, -22.61282f, 35.66611f, 0.0f },
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{ 17.9247f, -24.36282f, 35.41611f, 0.0f },
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{ 17.9247f, -26.61282f, 35.66611f, 0.0f },
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{ 17.9247f, -27.86282f, 35.66611f, 0.0f },
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{ 17.9247f, -29.36282f, 35.66611f, 0.0f },
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{ 15.33203f, -30.42621f, 35.93796f, 0.0f }
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};
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enum PassengerSlots
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@@ -926,8 +926,6 @@ class spell_putricide_slime_puddle_spawn : public SpellScriptLoader
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{
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BeforeCast += SpellCastFn(spell_putricide_slime_puddle_spawn_SpellScript::SelectDest);
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}
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uint32 _targetCount;
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};
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SpellScript* GetSpellScript() const
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@@ -38,9 +38,9 @@ enum Misc
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const Position PosWrap[3] =
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{
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{3546.796f, -3869.082f, 296.450f},
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{3531.271f, -3847.424f, 299.450f},
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{3497.067f, -3843.384f, 302.384f}
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{3546.796f, -3869.082f, 296.450f, 0.0f},
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{3531.271f, -3847.424f, 299.450f, 0.0f},
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{3497.067f, -3843.384f, 302.384f, 0.0f}
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};
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class boss_maexxna : public CreatureScript
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@@ -286,7 +286,7 @@ class spell_boss_magus_telestra_gravity_well : public SpellScriptLoader
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{
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pos.Relocate(GetCaster()->GetPositionX(), GetCaster()->GetPositionY(), GetCaster()->GetPositionZ()+1.0f);
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float o = frand(0, 2*M_PI);
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target->MovePositionToFirstCollision(pos, 20.0f, frand(0, 2*M_PI));
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target->MovePositionToFirstCollision(pos, 20.0f, o);
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pos.m_positionZ += frand(5.0f, 15.0f);
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}
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else
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@@ -86,9 +86,9 @@ enum SummonPhases
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static Position RoomPosition[] =
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{
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{1293.0f, 610.0f, 199.3f},
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{1294.2f, 724.3f, 199.3f},
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{1295.2f, 667.1f, 189.7f},
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{1293.0f, 610.0f, 199.3f, 0.0f},
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{1294.2f, 724.3f, 199.3f, 0.0f},
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{1295.2f, 667.1f, 189.7f, 0.0f},
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};
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class boss_sjonnir : public CreatureScript
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@@ -781,7 +781,7 @@ public:
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void SpellHitTarget(Unit* target, const SpellInfo* spellInfo)
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{
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if (spellInfo->Id == SPELL_CHAIN_LIGHTNING || spellInfo->Id == RAID_MODE(61916, 63482)) // Lightning Whirl triggered
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if (spellInfo->Id == SPELL_CHAIN_LIGHTNING || spellInfo->Id == uint32(RAID_MODE(61916, 63482))) // Lightning Whirl triggered
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_stunnedAchievement = false;
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}
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@@ -232,7 +232,7 @@ public:
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void EnterCombat(Unit* pWho)
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{
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if (summons.size() != RAID_MODE(8, 16))
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if (summons.size() != uint32(RAID_MODE(8, 16)))
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{
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EnterEvadeMode();
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return;
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@@ -1289,7 +1289,7 @@ public:
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void HandleEffectPeriodic(AuraEffect const * aurEff)
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{
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if (aurEff->GetTickNumber() == aurEff->GetTotalTicks()-1)
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if (aurEff->GetTotalTicks() > 0 && aurEff->GetTickNumber() == uint32(aurEff->GetTotalTicks())-1)
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{
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Unit* target = GetTarget();
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Unit* caster = GetCaster();
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@@ -448,7 +448,7 @@ public:
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void HandleEffectPeriodic(AuraEffect const * aurEff)
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{
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if (aurEff->GetTickNumber() == aurEff->GetTotalTicks())
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if (aurEff->GetTotalTicks() >= 0 && aurEff->GetTickNumber() == uint32(aurEff->GetTotalTicks()))
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if (Unit* c = GetCaster())
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if (Creature* s = c->SummonCreature(NPC_SCORCHED_GROUND, c->GetPositionX()+20.0f*cos(c->GetOrientation()), c->GetPositionY()+20.0f*sin(c->GetOrientation()), 361.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN, 30000))
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{
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@@ -297,7 +297,7 @@ enum Misc
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DATA_LOSE_YOUR_ILLUSION = 2,
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};
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const Position Middle = {2134.68f, -263.13f, 419.44f};
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const Position Middle = {2134.68f, -263.13f, 419.44f, M_PI*1.5f};
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const uint32 RollTable[3] = { 32877, 32878, 32876 };
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@@ -295,7 +295,7 @@ enum Misc
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DATA_GET_SARA_PHASE = 3,
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};
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const Position Middle = {1980.28f, -25.5868f, 329.397f};
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const Position Middle = {1980.28f, -25.5868f, 329.397f, M_PI*1.5f};
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class boss_yoggsaron_sara : public CreatureScript
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@@ -1098,7 +1098,7 @@ public:
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me->LowerPlayerDamageReq(me->GetMaxHealth()*0.7f);
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me->RemoveAura(SPELL_SHADOW_BARRIER);
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events.ScheduleEvent(EVENT_YS_LUNATIC_GAZE, 7000);
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events.ScheduleEvent(EVENT_YS_SHADOW_BEACON, 20000);
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events.ScheduleEvent(EVENT_YS_SUMMON_GUARDIAN, 0);
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@@ -71,16 +71,16 @@ enum Events
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static Position TrashPosition[]=
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{
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{441.236f, -512.000f, 104.930f},
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{478.436f, -494.475f, 104.730f}
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{441.236f, -512.000f, 104.930f, 0.0f},
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{478.436f, -494.475f, 104.730f, 0.0f}
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};
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static Position SkadiPosition[] =
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{
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{338.679f, -507.254f, 124.122f},
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{338.679f, -513.254f, 124.122f},
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{490.096f, -510.86f, 123.368f},
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{490.76f, -517.389f, 123.368f}
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{338.679f, -507.254f, 124.122f, 0.0f},
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{338.679f, -513.254f, 124.122f, 0.0f},
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{490.096f, -510.86f, 123.368f, 0.0f},
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{490.76f, -517.389f, 123.368f, 0.0f}
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};
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#define EMOTE_IN_RANGE "Skadi the Ruthless is within range of the harpoon launchers"
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@@ -229,11 +229,10 @@ public:
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uint64 _aquanosGUID;
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uint8 _lCount;
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uint32 _lSource;
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uint32 _resetTime;
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bool _canWash;
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};
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bool OnGossipHello(Player* player, Creature* creature)
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{
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if (creature->IsQuestGiver())
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@@ -251,7 +250,7 @@ public:
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player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
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return true;
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}
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bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
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{
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switch (action)
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@@ -114,7 +114,7 @@ public:
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questList[playerGUID] = itemCode;
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// Decode Item Entry, Get Item Name, Generate Emotes
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uint32 itemEntry = GetTaskItemEntry(itemCode);
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//uint32 itemEntry = GetTaskItemEntry(itemCode);
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uint32 auraId = GetTaskAura(itemCode);
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const char* itemName = GetTaskItemName(itemCode);
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