chore(DB): import pending files

Referenced commit(s): 45114a33ee
This commit is contained in:
github-actions[bot]
2023-11-18 01:02:04 +00:00
parent fea988a492
commit 5e2a002d63
3 changed files with 3 additions and 0 deletions

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-- DB update 2023_11_17_04 -> 2023_11_18_00
-- Update gameobject 187914 'Alliance Bonfire' with sniffed values
-- updated spawns
DELETE FROM `gameobject` WHERE (`id` = 187914) AND (`guid` IN (76314));
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zoneId`, `areaId`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`, `ScriptName`, `VerifiedBuild`, `Comment`) VALUES
(76314, 187914, 0, 0, 0, 1, 1, -1211.6009521484375, -2676.880615234375, 45.36121749877929687, 5.637413978576660156, 0, 0, -0.31730461120605468, 0.948323667049407958, 120, 255, 1, "", 50063, NULL);
DELETE FROM `game_event_gameobject` WHERE (`eventEntry` = 1) AND (`guid` IN (76314));
INSERT INTO `game_event_gameobject` (`eventEntry`,`guid`) VALUES
(1, 76314);

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-- DB update 2023_11_18_00 -> 2023_11_18_01
-- Update gameobject 187916 'Alliance Bonfire' with sniffed values
-- updated spawns
DELETE FROM `gameobject` WHERE (`id` = 187916) AND (`guid` IN (76339));
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zoneId`, `areaId`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`, `ScriptName`, `VerifiedBuild`, `Comment`) VALUES
(76339, 187916, 1, 0, 0, 1, 1, 2558.728759765625, -481.665863037109375, 109.8209762573242187, 3.804818391799926757, 0, 0, -0.94551849365234375, 0.325568377971649169, 120, 255, 1, "", 50063, NULL);
DELETE FROM `game_event_gameobject` WHERE (`eventEntry` = 1) AND (`guid` IN (76339));
INSERT INTO `game_event_gameobject` (`eventEntry`,`guid`) VALUES
(1, 76339);

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-- DB update 2023_11_18_01 -> 2023_11_18_02
-- Update gameobject 187934 'Alliance Bonfire' with sniffed values
-- updated spawns
DELETE FROM `gameobject` WHERE (`id` = 187934) AND (`guid` IN (76306));
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zoneId`, `areaId`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`, `ScriptName`, `VerifiedBuild`, `Comment`) VALUES
(76306, 187934, 0, 0, 0, 1, 1, -9434.296875, -2110.36279296875, 65.803802490234375, 0.349065244197845458, 0, 0, 0.173647880554199218, 0.984807789325714111, 120, 255, 1, "", 50063, NULL);
DELETE FROM `game_event_gameobject` WHERE (`eventEntry` = 1) AND (`guid` IN (76306));
INSERT INTO `game_event_gameobject` (`eventEntry`,`guid`) VALUES
(1, 76306);