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refactor(Core/Scripts): restyle scripts lib with astyle (#3467)
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@@ -136,7 +136,10 @@ public:
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uint32 dungeon = 0, battleground = 0, arena = 0, spectators = 0;
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sMapMgr->GetNumInstances(dungeon, battleground, arena);
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handler->PSendSysMessage("instances loaded: dungeons (%d), battlegrounds (%d), arenas (%d)", dungeon, battleground, arena);
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dungeon = 0; battleground = 0; arena = 0; spectators = 0;
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dungeon = 0;
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battleground = 0;
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arena = 0;
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spectators = 0;
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sMapMgr->GetNumPlayersInInstances(dungeon, battleground, arena, spectators);
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handler->PSendSysMessage("players in instances: dungeons (%d), battlegrounds (%d), arenas (%d + %d spect)", dungeon, battleground, arena, spectators);
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