diff --git a/src/server/game/Instances/InstanceSaveMgr.cpp b/src/server/game/Instances/InstanceSaveMgr.cpp index 6058b300b..f622976ec 100644 --- a/src/server/game/Instances/InstanceSaveMgr.cpp +++ b/src/server/game/Instances/InstanceSaveMgr.cpp @@ -94,7 +94,7 @@ InstanceSave* InstanceSaveMgr::AddInstanceSave(uint32 mapId, uint32 instanceId, } else { - resetTime = GameTime::GetGameTime().count() + 3 * DAY; // normals expire after 3 days even if someone is still bound to them, cleared on startup + resetTime = GameTime::GetGameTime().count() + static_cast(3) * DAY; // normals expire after 3 days even if someone is still bound to them, cleared on startup extendedResetTime = 0; } InstanceSave* save = new InstanceSave(mapId, instanceId, difficulty, resetTime, extendedResetTime);