fix(Scripts/ShadowLabyrinth): Update Murmur script (#15970)

Co-authored-by: Gultask <100873791+Gultask@users.noreply.github.com>
This commit is contained in:
Skjalf
2023-04-17 00:19:12 -03:00
committed by GitHub
parent 8aa2a2ac0f
commit 5dcea531b5
6 changed files with 238 additions and 157 deletions

View File

@@ -24,10 +24,15 @@ enum Murmur
{
EMOTE_SONIC_BOOM = 0,
SPELL_SUPPRESSION = 33332,
SPELL_SHOCKWAVE = 33686,
SPELL_SHOCKWAVE_SERVERSIDE = 33673,
SPELL_RESONANCE = 33657,
SPELL_MAGNETIC_PULL = 33689,
SPELL_SONIC_SHOCK = 38797,
SPELL_THUNDERING_STORM = 39365,
SPELL_MURMUR_WRATH_AOE = 33329,
SPELL_MURMUR_WRATH = 33331,
SPELL_SONIC_BOOM_CAST_N = 33923,
SPELL_SONIC_BOOM_CAST_H = 38796,
@@ -36,194 +41,218 @@ enum Murmur
SPELL_MURMURS_TOUCH_N = 33711,
SPELL_MURMURS_TOUCH_H = 38794,
EVENT_SPELL_SONIC_BOOM = 1,
EVENT_SPELL_SONIC_BOOM_EFFECT = 2,
EVENT_SPELL_MURMURS_TOUCH = 3,
EVENT_SPELL_RESONANCE = 4,
EVENT_SPELL_MAGNETIC = 5,
EVENT_SPELL_THUNDERING = 6,
EVENT_SPELL_SONIC_SHOCK = 7
GROUP_RESONANCE = 1,
GROUP_OOC_CAST = 2,
GUID_MURMUR_NPCS = 1
};
class boss_murmur : public CreatureScript
enum Creatures
{
public:
boss_murmur() : CreatureScript("boss_murmur") { }
NPC_CABAL_SPELLBINDER = 18639
};
CreatureAI* GetAI(Creature* creature) const override
struct boss_murmur : public BossAI
{
boss_murmur(Creature* creature) : BossAI(creature, DATA_MURMUR)
{
return GetShadowLabyrinthAI<boss_murmurAI>(creature);
SetCombatMovement(false);
scheduler.SetValidator([this]
{
return !me->HasUnitState(UNIT_STATE_CASTING);
});
}
struct boss_murmurAI : public ScriptedAI
void Reset() override
{
boss_murmurAI(Creature* creature) : ScriptedAI(creature)
{
SetCombatMovement(false);
instance = creature->GetInstanceScript();
}
_Reset();
me->SetHealth(me->CountPctFromMaxHealth(40));
me->ResetPlayerDamageReq();
CastSupressionOOC();
}
InstanceScript* instance;
EventMap events;
void Reset() override
{
events.Reset();
me->SetHealth(me->CountPctFromMaxHealth(40));
me->ResetPlayerDamageReq();
if (instance)
instance->SetData(DATA_MURMUREVENT, NOT_STARTED);
}
void JustEngagedWith(Unit* /*who*/) override
{
events.ScheduleEvent(EVENT_SPELL_SONIC_BOOM, 30000);
events.ScheduleEvent(EVENT_SPELL_MURMURS_TOUCH, urand(8000, 20000));
events.ScheduleEvent(EVENT_SPELL_RESONANCE, 5000);
events.ScheduleEvent(EVENT_SPELL_MAGNETIC, urand(15000, 30000));
if (IsHeroic())
void CastSupressionOOC()
{
me->m_Events.AddEventAtOffset([this] {
if (me->FindNearestCreature(NPC_CABAL_SPELLBINDER, 35.0f))
{
events.ScheduleEvent(EVENT_SPELL_THUNDERING, 15000);
events.ScheduleEvent(EVENT_SPELL_SONIC_SHOCK, 10000);
me->CastCustomSpell(SPELL_SUPPRESSION, SPELLVALUE_MAX_TARGETS, 5);
DoCastAOE(SPELL_SUPPRESSION);
CastSupressionOOC();
}
}, 3600ms, 10900ms, GROUP_OOC_CAST);
}
bool CanAIAttack(Unit const* victim) const override
{
return me->IsWithinMeleeRange(victim);
}
void EnterEvadeMode(EvadeReason why) override
{
if (me->GetThreatMgr().GetThreatList().empty())
{
BossAI::EnterEvadeMode(why);
}
}
bool ShouldCastResonance()
{
if (Unit* victim = me->GetVictim())
{
if (!me->IsWithinMeleeRange(victim))
{
return true;
}
if (instance)
instance->SetData(DATA_MURMUREVENT, IN_PROGRESS);
}
void JustDied(Unit*) override
{
if (instance)
instance->SetData(DATA_MURMUREVENT, DONE);
}
void UpdateAI(uint32 diff) override
{
if (!UpdateVictim() || me->HasUnitState(UNIT_STATE_CASTING))
return;
events.Update(diff);
switch (events.ExecuteEvent())
if (Unit* victimTarget = victim->GetVictim())
{
case EVENT_SPELL_SONIC_BOOM:
Talk(EMOTE_SONIC_BOOM);
me->CastSpell(me, DUNGEON_MODE(SPELL_SONIC_BOOM_CAST_N, SPELL_SONIC_BOOM_CAST_H), false);
events.RepeatEvent(28500);
events.DelayEvents(1500);
events.ScheduleEvent(EVENT_SPELL_SONIC_BOOM_EFFECT, 0);
return;
case EVENT_SPELL_SONIC_BOOM_EFFECT:
me->CastSpell(me, DUNGEON_MODE(SPELL_SONIC_BOOM_EFFECT_N, SPELL_SONIC_BOOM_EFFECT_H), true);
break;
case EVENT_SPELL_MURMURS_TOUCH:
if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 80.0f, true))
me->CastSpell(target, DUNGEON_MODE(SPELL_MURMURS_TOUCH_N, SPELL_MURMURS_TOUCH_H), false);
events.RepeatEvent(urand(25000, 35000));
break;
case EVENT_SPELL_RESONANCE:
if (!me->IsWithinMeleeRange(me->GetVictim()))
me->CastSpell(me, SPELL_RESONANCE, false);
events.RepeatEvent(5000);
break;
case EVENT_SPELL_MAGNETIC:
if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 80.0f, true))
return victimTarget != me;
}
}
return true;
}
void SetGUID(ObjectGuid guid, int32 index) override
{
if (index == GUID_MURMUR_NPCS)
{
if (Creature* creature = ObjectAccessor::GetCreature(*me, guid))
{
DoCast(creature, SPELL_MURMUR_WRATH, true);
}
}
}
void JustEngagedWith(Unit* /*who*/) override
{
_JustEngagedWith();
scheduler.Schedule(30s, [this](TaskContext context)
{
Talk(EMOTE_SONIC_BOOM);
DoCastAOE(DUNGEON_MODE(SPELL_SONIC_BOOM_CAST_N, SPELL_SONIC_BOOM_CAST_H));
scheduler.Schedule(1500ms, [this](TaskContext)
{
DoCastAOE(DUNGEON_MODE(SPELL_SONIC_BOOM_EFFECT_N, SPELL_SONIC_BOOM_EFFECT_H), true);
});
context.Repeat(28500ms);
}).Schedule(8s, 20s, [this](TaskContext context)
{
DoCastRandomTarget(DUNGEON_MODE(SPELL_MURMURS_TOUCH_N, SPELL_MURMURS_TOUCH_H));
context.Repeat(25s, 35s);
}).Schedule(15s, 30s, [this](TaskContext context)
{
if (DoCastRandomTarget(SPELL_MAGNETIC_PULL, 0, 80.0f) == SPELL_CAST_OK)
{
context.Repeat(15s, 30s);
}
else
{
context.Repeat(500ms);
}
}).Schedule(3s, [this](TaskContext context)
{
if (ShouldCastResonance())
{
if (!scheduler.IsGroupScheduled(GROUP_RESONANCE))
{
scheduler.Schedule(5s, 5s, GROUP_RESONANCE, [this](TaskContext context)
{
me->CastSpell(target, SPELL_MAGNETIC_PULL, false);
events.RepeatEvent(urand(15000, 30000));
return;
}
events.RepeatEvent(500);
break;
case EVENT_SPELL_THUNDERING:
me->CastSpell(me, SPELL_THUNDERING_STORM, true);
events.RepeatEvent(15000);
break;
case EVENT_SPELL_SONIC_SHOCK:
me->CastSpell(me->GetVictim(), SPELL_SONIC_SHOCK, false);
events.RepeatEvent(urand(10000, 20000));
break;
}
if (!me->isAttackReady())
return;
if (!me->IsWithinMeleeRange(me->GetVictim()))
{
ThreatContainer::StorageType threatlist = me->GetThreatMgr().GetThreatList();
for (ThreatContainer::StorageType::const_iterator i = threatlist.begin(); i != threatlist.end(); ++i)
if (Unit* target = ObjectAccessor::GetUnit(*me, (*i)->getUnitGuid()))
if (target->IsAlive() && me->IsWithinMeleeRange(target))
if (ShouldCastResonance())
{
me->TauntApply(target);
break;
DoCastAOE(SPELL_RESONANCE);
context.Repeat(5s);
}
});
}
}
DoMeleeAttackIfReady();
}
};
};
context.Repeat();
});
class spell_murmur_sonic_boom_effect : public SpellScriptLoader
{
public:
spell_murmur_sonic_boom_effect() : SpellScriptLoader("spell_murmur_sonic_boom_effect") { }
class spell_murmur_sonic_boom_effect_SpellScript : public SpellScript
{
PrepareSpellScript(spell_murmur_sonic_boom_effect_SpellScript)
public:
spell_murmur_sonic_boom_effect_SpellScript() : SpellScript() { }
void RecalculateDamage()
if (IsHeroic())
{
SetHitDamage(GetHitUnit()->CountPctFromMaxHealth(90));
scheduler.Schedule(15s, [this](TaskContext context)
{
DoCastAOE(SPELL_THUNDERING_STORM);
context.Repeat(15s);
}).Schedule(10s, [this](TaskContext context)
{
DoCastVictim(SPELL_SONIC_SHOCK);
context.Repeat(10s, 20s);
});
}
void Register() override
{
OnHit += SpellHitFn(spell_murmur_sonic_boom_effect_SpellScript::RecalculateDamage);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_murmur_sonic_boom_effect_SpellScript();
me->m_Events.CancelEventGroup(GROUP_OOC_CAST);
}
};
class spell_murmur_thundering_storm : public SpellScriptLoader
class spell_murmur_thundering_storm : public SpellScript
{
PrepareSpellScript(spell_murmur_thundering_storm);
void SelectTarget(std::list<WorldObject*>& targets)
{
targets.remove_if(Acore::AllWorldObjectsInExactRange(GetCaster(), 100.0f, true));
targets.remove_if(Acore::AllWorldObjectsInExactRange(GetCaster(), 25.0f, false));
}
void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_murmur_thundering_storm::SelectTarget, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
}
};
// 33711/38794 - Murmur's Touch
class spell_murmur_touch : public AuraScript
{
PrepareAuraScript(spell_murmur_touch);
void HandleAfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
if (GetTargetApplication()->GetRemoveMode() == AURA_REMOVE_BY_EXPIRE)
{
if (GetTarget())
{
GetTarget()->CastSpell(GetTarget(), SPELL_SHOCKWAVE, true);
GetTarget()->CastSpell(GetTarget(), SPELL_SHOCKWAVE_SERVERSIDE, true);
}
}
}
void Register() override
{
AfterEffectRemove += AuraEffectRemoveFn(spell_murmur_touch::HandleAfterRemove, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL, AURA_EFFECT_HANDLE_REAL);
}
};
class spell_murmur_sonic_boom_effect : public SpellScript
{
PrepareSpellScript(spell_murmur_sonic_boom_effect)
public:
spell_murmur_thundering_storm() : SpellScriptLoader("spell_murmur_thundering_storm") { }
spell_murmur_sonic_boom_effect() : SpellScript() { }
class spell_murmur_thundering_storm_SpellScript : public SpellScript
void RecalculateDamage()
{
PrepareSpellScript(spell_murmur_thundering_storm_SpellScript);
SetHitDamage(GetHitUnit()->CountPctFromCurHealth(80));
}
void SelectTarget(std::list<WorldObject*>& targets)
{
targets.remove_if(Acore::AllWorldObjectsInExactRange(GetCaster(), 100.0f, true));
targets.remove_if(Acore::AllWorldObjectsInExactRange(GetCaster(), 25.0f, false));
}
void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_murmur_thundering_storm_SpellScript::SelectTarget, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
}
};
SpellScript* GetSpellScript() const override
void Register() override
{
return new spell_murmur_thundering_storm_SpellScript();
OnHit += SpellHitFn(spell_murmur_sonic_boom_effect::RecalculateDamage);
}
};
void AddSC_boss_murmur()
{
new boss_murmur();
new spell_murmur_sonic_boom_effect();
new spell_murmur_thundering_storm();
RegisterShadowLabyrinthCreatureAI(boss_murmur);
RegisterSpellScript(spell_murmur_thundering_storm);
RegisterSpellScript(spell_murmur_touch);
RegisterSpellScript(spell_murmur_sonic_boom_effect);
}

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@@ -31,8 +31,9 @@ enum slData
TYPE_HELLMAW = 1,
DATA_BLACKHEARTTHEINCITEREVENT = 2,
DATA_GRANDMASTERVORPILEVENT = 3,
DATA_MURMUREVENT = 4,
MAX_ENCOUNTER = 5
DATA_MURMUR = 4,
DATA_MURMUREVENT = 5,
MAX_ENCOUNTER = 6
};
enum slNPCandGO

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@@ -3663,7 +3663,9 @@ class spell_gen_ds_flush_knockback : public SpellScript
60864 - Jaws of Death (spell_gen_default_count_pct_from_max_hp)
38441 - Cataclysmic Bolt (spell_gen_50pct_count_pct_from_max_hp)
66316, 67100, 67101, 67102 - Spinning Pain Spike (spell_gen_50pct_count_pct_from_max_hp)
41360 - L5 Arcane Charge (spell_gen_100pct_count_pct_from_max_hp) */
41360 - L5 Arcane Charge (spell_gen_100pct_count_pct_from_max_hp)
33711/38794 - Murmur's Touch
*/
class spell_gen_count_pct_from_max_hp : public SpellScript
{
PrepareSpellScript(spell_gen_count_pct_from_max_hp)