From 5dbcdfcbd55adda4506fe2334a456abea79a7b90 Mon Sep 17 00:00:00 2001 From: Takenbacon Date: Sat, 19 Jul 2025 02:32:27 -0700 Subject: [PATCH] fix(Core/Creatures): Always update temp summons (#22484) --- src/server/game/Entities/Creature/Creature.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp index cabf69286..11952e02c 100644 --- a/src/server/game/Entities/Creature/Creature.cpp +++ b/src/server/game/Entities/Creature/Creature.cpp @@ -3908,6 +3908,9 @@ bool Creature::IsUpdateNeeded() if (IsVisibilityOverridden()) return true; + if (ToTempSummon()) + return true; + if (GetMotionMaster()->HasMovementGeneratorType(WAYPOINT_MOTION_TYPE)) return true;