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fix(DB/Core): Play "Lament of the Highborne" as music instead of sound (#1926)
* fix(DB/Core): Play "Lament of the Highborne" as music instead of sound * Update ScriptedCreature.cpp * Update rev_1559456042362460279.sql * Update rev_1559456042362460279.sql * Update rev_1559456042362460279.sql * Update rev_1559456042362460279.sql
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@@ -125,7 +125,7 @@ public:
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if (type == GUID_EVENT_INVOKER)
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{
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Talk(EMOTE_LAMENT);
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DoPlaySoundToSet(me, SOUND_CREDIT);
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DoPlayMusic(SOUND_CREDIT, true);
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DoCast(me, SPELL_SYLVANAS_CAST, false);
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playerGUID = guid;
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LamentEvent = true;
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