fix(DB/Core): Play "Lament of the Highborne" as music instead of sound (#1926)

* fix(DB/Core): Play "Lament of the Highborne" as music instead of sound

* Update ScriptedCreature.cpp

* Update rev_1559456042362460279.sql

* Update rev_1559456042362460279.sql

* Update rev_1559456042362460279.sql

* Update rev_1559456042362460279.sql
This commit is contained in:
Stoabrogga
2019-06-14 07:51:29 +02:00
committed by Poszer
parent 613bb9d002
commit 5da61f1167
4 changed files with 59 additions and 1 deletions

View File

@@ -125,7 +125,7 @@ public:
if (type == GUID_EVENT_INVOKER)
{
Talk(EMOTE_LAMENT);
DoPlaySoundToSet(me, SOUND_CREDIT);
DoPlayMusic(SOUND_CREDIT, true);
DoCast(me, SPELL_SYLVANAS_CAST, false);
playerGUID = guid;
LamentEvent = true;