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chore(Core/Spell): SpellId's should always be uint32 (#6466)
* chore(Core/Spell): SpellId's should always be uint32 * Update spell_item.cpp
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@@ -776,7 +776,7 @@ public: // opcodes handlers
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//Pet
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void HandlePetAction(WorldPacket& recvData);
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void HandlePetStopAttack(WorldPacket& recvData);
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void HandlePetActionHelper(Unit* pet, ObjectGuid guid1, uint16 spellid, uint16 flag, ObjectGuid guid2);
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void HandlePetActionHelper(Unit* pet, ObjectGuid guid1, uint32 spellid, uint16 flag, ObjectGuid guid2);
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void HandlePetNameQuery(WorldPacket& recvData);
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void HandlePetSetAction(WorldPacket& recvData);
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void HandlePetAbandon(WorldPacket& recvData);
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