chore(Core/Spell): SpellId's should always be uint32 (#6466)

* chore(Core/Spell): SpellId's should always be uint32

* Update spell_item.cpp
This commit is contained in:
Kitzunu
2021-06-25 02:11:36 +02:00
committed by GitHub
parent ea5b1b3846
commit 5d66e57181
3 changed files with 5 additions and 5 deletions

View File

@@ -776,7 +776,7 @@ public: // opcodes handlers
//Pet
void HandlePetAction(WorldPacket& recvData);
void HandlePetStopAttack(WorldPacket& recvData);
void HandlePetActionHelper(Unit* pet, ObjectGuid guid1, uint16 spellid, uint16 flag, ObjectGuid guid2);
void HandlePetActionHelper(Unit* pet, ObjectGuid guid1, uint32 spellid, uint16 flag, ObjectGuid guid2);
void HandlePetNameQuery(WorldPacket& recvData);
void HandlePetSetAction(WorldPacket& recvData);
void HandlePetAbandon(WorldPacket& recvData);