fix(Core/Spells) T9 2p Hunter bonus vs Mortal Shots. (#9246)

Fixed getting bonus damage from critical strikes for melee/ranged DoT spells.
Fixes #8859
This commit is contained in:
UltraNix
2021-11-29 17:46:49 +01:00
committed by GitHub
parent 76cd3269b9
commit 5d544f6001
2 changed files with 19 additions and 7 deletions

View File

@@ -11659,12 +11659,9 @@ uint32 Unit::SpellCriticalDamageBonus(Unit const* caster, SpellInfo const* spell
crit_bonus -= damage;
if (damage > uint32(crit_bonus))
{
// adds additional damage to critBonus (from talents)
if (Player* modOwner = caster->GetSpellModOwner())
modOwner->ApplySpellMod(spellProto->Id, SPELLMOD_CRIT_DAMAGE_BONUS, crit_bonus);
}
// adds additional damage to critBonus (from talents)
if (Player* modOwner = caster->GetSpellModOwner())
modOwner->ApplySpellMod(spellProto->Id, SPELLMOD_CRIT_DAMAGE_BONUS, crit_bonus);
crit_bonus += damage;
}