From 5d51b0060c0885563f6a8d3b80592404af8b0ff6 Mon Sep 17 00:00:00 2001 From: IntelligentQuantum Date: Wed, 2 Mar 2022 17:26:48 +0330 Subject: [PATCH] fix(Scripts/Commands): solve crash in .npc move (#10825) --- src/server/scripts/Commands/cs_npc.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp index b0aa93d69..e34b16183 100644 --- a/src/server/scripts/Commands/cs_npc.cpp +++ b/src/server/scripts/Commands/cs_npc.cpp @@ -703,11 +703,12 @@ public: static bool HandleNpcMoveCommand(ChatHandler* handler) { Creature* creature = handler->getSelectedCreature(); - ObjectGuid::LowType lowguid = creature->GetSpawnId(); if (!creature) return false; + ObjectGuid::LowType lowguid = creature->GetSpawnId(); + CreatureData const* data = sObjectMgr->GetCreatureData(lowguid); if (!data) {