fix(Core/Creature): Fire Elemental Invasion changes (#9372)

* fix(DB): Blazing elemental invasion event

- Fixed Elemental Invader's SmartAI;
- Re-arranged Elemental Rifts SmartAI for controlled spawning of
  Invaders.

* SmartAI: SetCounter to be able to subtract

* Target unit or summoner changed for worldobjects

* extra checks and last sql file

* Codestyle

* codestyle

* adding Baron to elemental invasions

* changed owner or summoner target (SmartAI)

* codestyle
This commit is contained in:
Cláudio Costa
2022-01-06 18:30:23 +00:00
committed by GitHub
parent cb7e355291
commit 5d45c52c3e
6 changed files with 61 additions and 19 deletions

View File

@@ -0,0 +1,21 @@
INSERT INTO `version_db_world` (`sql_rev`) VALUES ('1637890270049187700');
-- Adding Boss to Game event 13: Elemental Invasions
DELETE FROM `game_event_creature` WHERE `eventEntry` = 13 AND `guid` = 14461;
INSERT INTO `game_event_creature` (`eventEntry`, `guid`) VALUES (13, 14461);
UPDATE `gameobject_template` SET `AIName` = 'SmartGameObjectAI' WHERE `entry` = 179666;
DELETE FROM `smart_scripts` WHERE (`source_type` = 1 AND `entryorguid` = 179666);
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
(179666, 1, 0, 0, 11, 0, 100, 0, 0, 0, 0, 0, 0, 22, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Fire Elemental Rift - On Respawn - Set Event Phase 1'),
(179666, 1, 1, 2, 60, 1, 100, 0, 0, 1000, 30000, 30000, 0, 12, 14460, 6, 120000, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Fire Elemental Rift - On Update - Summon Creature \'Blazing Invader\' (Phase 1)'),
(179666, 1, 2, 0, 61, 0, 100, 0, 14460, 0, 0, 0, 0, 63, 1, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Fire Elemental Rift - On Summoned Unit - Increase counter by 1'),
(179666, 1, 3, 0, 77, 0, 100, 0, 1, 3, 0, 0, 0, 22, 2, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'When 3 Invaders have been summoned - Set Event Phase 2'),
(179666, 1, 4, 0, 77, 0, 100, 0, 1, 2, 0, 0, 0, 22, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'When there\'s 2 Invaders left - Set Event Phase 1');
UPDATE `creature_template` SET `AIName` = 'SmartAI' WHERE `entry` = 14460;
DELETE FROM `smart_scripts` WHERE (`source_type` = 0 AND `entryorguid` = 14460);
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
(14460, 0, 0, 0, 54, 0, 100, 0, 0, 0, 0, 0, 0, 89, 30, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Blazing Invader - On Just Summoned - Start Random Movement'),
(14460, 0, 1, 0, 0, 0, 100, 0, 0, 11000, 10000, 16000, 0, 11, 23113, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Blazing Invader - In Combat - Cast \'Blast Wave\''),
(14460, 0, 2, 0, 6, 0, 100, 0, 0, 0, 0, 0, 0, 63, 1, 1, 0, 1, 0, 0, 23, 0, 0, 0, 0, 0, 0, 0, 0, 'Blazing Invader - On Just Died - Missing comment for action_type 63');