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https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-22 21:26:23 +00:00
refactor(Core/Item): Add helpers (#19828)
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@@ -319,7 +319,7 @@ void WorldSession::HandleDestroyItemOpcode(WorldPacket& recvData)
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return;
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}
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if (pItem->GetTemplate()->Flags & ITEM_FLAG_NO_USER_DESTROY)
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if (pItem->GetTemplate()->HasFlag(ITEM_FLAG_NO_USER_DESTROY))
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{
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_player->SendEquipError(EQUIP_ERR_CANT_DROP_SOULBOUND, nullptr, nullptr);
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return;
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@@ -783,7 +783,7 @@ void WorldSession::HandleSellItemOpcode(WorldPacket& recvData)
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// prevent selling item for sellprice when the item is still refundable
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// this probably happens when right clicking a refundable item, the client sends both
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// CMSG_SELL_ITEM and CMSG_REFUND_ITEM (unverified)
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if (pItem->HasFlag(ITEM_FIELD_FLAGS, ITEM_FIELD_FLAG_REFUNDABLE))
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if (pItem->IsRefundable())
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return; // Therefore, no feedback to client
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// special case at auto sell (sell all)
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@@ -1091,7 +1091,7 @@ void WorldSession::SendListInventory(ObjectGuid vendorGuid, uint32 vendorEntry)
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}
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// Only display items in vendor lists for the team the
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// player is on. If GM on, display all items.
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if (!_player->IsGameMaster() && ((itemTemplate->Flags2 & ITEM_FLAGS_EXTRA_HORDE_ONLY && _player->GetTeamId() == TEAM_ALLIANCE) || (itemTemplate->Flags2 & ITEM_FLAGS_EXTRA_ALLIANCE_ONLY && _player->GetTeamId() == TEAM_HORDE)))
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if (!_player->IsGameMaster() && ((itemTemplate->HasFlag2(ITEM_FLAG2_FACTION_HORDE) && _player->GetTeamId() == TEAM_ALLIANCE) || (itemTemplate->HasFlag2(ITEM_FLAG2_FACTION_ALLIANCE) && _player->GetTeamId() == TEAM_HORDE)))
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{
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continue;
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}
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@@ -1282,7 +1282,7 @@ void WorldSession::HandleWrapItemOpcode(WorldPacket& recvData)
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return;
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}
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if (!(gift->GetTemplate()->Flags & ITEM_FLAG_IS_WRAPPER)) // cheating: non-wrapper wrapper
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if (!(gift->GetTemplate()->HasFlag(ITEM_FLAG_IS_WRAPPER))) // cheating: non-wrapper wrapper
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{
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_player->SendEquipError(EQUIP_ERR_ITEM_NOT_FOUND, gift, nullptr);
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return;
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@@ -1483,7 +1483,7 @@ void WorldSession::HandleSocketOpcode(WorldPacket& recvData)
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ItemTemplate const* iGemProto = Gems[i]->GetTemplate();
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// unique item (for new and already placed bit removed enchantments
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if (iGemProto->Flags & ITEM_FLAG_UNIQUE_EQUIPPABLE)
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if (iGemProto->HasFlag(ITEM_FLAG_UNIQUE_EQUIPPABLE))
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{
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for (int j = 0; j < MAX_GEM_SOCKETS; ++j)
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{
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