refactor(Core): remove unused imports (#17094)

This commit is contained in:
Francesco Borzì
2023-08-28 13:39:43 +02:00
committed by GitHub
parent eaa6487fc2
commit 5d01b700fd
65 changed files with 30 additions and 83 deletions

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@@ -18,9 +18,7 @@
#include "Cell.h"
#include "CellImpl.h"
#include "GridNotifiers.h"
#include "GridNotifiersImpl.h"
#include "Group.h"
#include "LFGMgr.h"
#include "PassiveAI.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"

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@@ -19,7 +19,6 @@
#include "PassiveAI.h"
#include "Player.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "SpellAuraEffects.h"
#include "SpellScript.h"
#include "Vehicle.h"

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@@ -15,7 +15,6 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Player.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "shadow_labyrinth.h"

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@@ -17,7 +17,6 @@
#include "CreatureTextMgr.h"
#include "InstanceScript.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "shattered_halls.h"

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@@ -32,7 +32,6 @@
#include "GameTime.h"
#include "GridNotifiers.h"
#include "Group.h"
#include "InstanceScript.h"
#include "Pet.h"
#include "ReputationMgr.h"
#include "ScriptMgr.h"

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@@ -19,7 +19,6 @@
#include "Chat.h"
#include "CombatAI.h"
#include "CreatureTextMgr.h"
#include "DBCStructure.h"
#include "GameEventMgr.h"
#include "GameTime.h"
#include "GridNotifiers.h"

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@@ -17,7 +17,6 @@
#include "Player.h"
#include "ScriptMgr.h"
#include "Mail.h"
#include "ObjectMgr.h"
#include "QueryResult.h"