fix(Core/Spells): Implemented spell priorities. (#11278)

* fix(Core/Spells): Implemented spell priorities.

Fixes #11261

* Update.

* Update.

* Update.
This commit is contained in:
UltraNix
2022-04-16 15:28:24 +02:00
committed by GitHub
parent 13993a0b5b
commit 5a9bf21cd8
6 changed files with 83 additions and 21 deletions

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@@ -100,7 +100,7 @@ char constexpr SpellCastTimefmt[] = "nixx";
char constexpr SpellCategoryfmt[] = "ni";
char constexpr SpellDifficultyfmt[] = "niiii";
char constexpr SpellDurationfmt[] = "niii";
char constexpr SpellEntryfmt[] = "niiiiiiiiiiiixixiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiifxiiiiiiiiiiiiiiiiiiiiiiiiiiiifffiiiiiiiiiiiiiiiiiiiiifffiiiiiiiiiiiiiiifffiiiiiiiiiiiiixssssssssssssssssxssssssssssssssssxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxiiiiiiiiiiixfffxxxiiiiixxfffxx";
char constexpr SpellEntryfmt[] = "niiiiiiiiiiiixixiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiifxiiiiiiiiiiiiiiiiiiiiiiiiiiiifffiiiiiiiiiiiiiiiiiiiiifffiiiiiiiiiiiiiiifffiiiiiiiiiiiiiissssssssssssssssxssssssssssssssssxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxiiiiiiiiiiixfffxxxiiiiixxfffxx";
char constexpr SpellFocusObjectfmt[] = "nxxxxxxxxxxxxxxxxx";
char constexpr SpellItemEnchantmentfmt[] = "niiiiiiixxxiiissssssssssssssssxiiiiiii";
char constexpr SpellItemEnchantmentConditionfmt[] = "nbbbbbxxxxxbbbbbbbbbbiiiiiXXXXX";