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fix(Core/Spells): Banish should only be dispelled by Mass Dispel (#17703)
* fix(Core/Spells): Banish should only be dispelled by Mass Dispel * Update Unit.cpp * Update Unit.cpp
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@@ -1995,7 +1995,7 @@ public:
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AuraApplication* GetAuraApplicationOfRankedSpell(uint32 spellId, ObjectGuid casterGUID = ObjectGuid::Empty, ObjectGuid itemCasterGUID = ObjectGuid::Empty, uint8 reqEffMask = 0, AuraApplication* except = nullptr) const;
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[[nodiscard]] Aura* GetAuraOfRankedSpell(uint32 spellId, ObjectGuid casterGUID = ObjectGuid::Empty, ObjectGuid itemCasterGUID = ObjectGuid::Empty, uint8 reqEffMask = 0) const;
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void GetDispellableAuraList(Unit* caster, uint32 dispelMask, DispelChargesList& dispelList);
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void GetDispellableAuraList(Unit* caster, uint32 dispelMask, DispelChargesList& dispelList, SpellInfo const* dispelSpell);
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[[nodiscard]] bool HasAuraEffect(uint32 spellId, uint8 effIndex, ObjectGuid caster = ObjectGuid::Empty) const;
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[[nodiscard]] uint32 GetAuraCount(uint32 spellId) const;
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