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refactor(Core/Config): Change PlayerStart.AllSpells to .CustomSpells (#4345)
* Change PlayerStart.AllSpells to .CustomSpells Remove wrong info regarding the playercreateinfo_spell_custom table. Change the config flags name to match its purpose. * Update src/server/worldserver/worldserver.conf.dist Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com> * Update src/server/game/World/World.cpp Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com> * Update src/server/game/World/World.cpp
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@@ -1279,9 +1279,7 @@ void World::LoadConfigSettings(bool reload)
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sLog->outString("WORLD: VMap support included. LineOfSight:%i, getHeight:%i, indoorCheck:%i PetLOS:%i", enableLOS, enableHeight, enableIndoor, enablePetLOS);
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m_bool_configs[CONFIG_PET_LOS] = sConfigMgr->GetBoolDefault("vmap.petLOS", true);
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m_bool_configs[CONFIG_START_ALL_SPELLS] = sConfigMgr->GetBoolDefault("PlayerStart.AllSpells", false);
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if (m_bool_configs[CONFIG_START_ALL_SPELLS])
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sLog->outString("WORLD: WARNING: PlayerStart.AllSpells enabled - may not function as intended!");
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m_bool_configs[CONFIG_START_ALL_SPELLS] = sConfigMgr->GetBoolDefault("PlayerStart.CustomSpells", false);
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m_int_configs[CONFIG_HONOR_AFTER_DUEL] = sConfigMgr->GetIntDefault("HonorPointsAfterDuel", 0);
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m_bool_configs[CONFIG_START_ALL_EXPLORED] = sConfigMgr->GetBoolDefault("PlayerStart.MapsExplored", false);
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m_bool_configs[CONFIG_START_ALL_REP] = sConfigMgr->GetBoolDefault("PlayerStart.AllReputation", false);
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@@ -3241,15 +3241,13 @@ ItemDelete.ItemLevel = 80
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PlayerStart.AllReputation = 0
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#
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# PlayerStart.AllSpells
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# Description: If enabled, players will start with all their class spells (not talents).
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# You must populate playercreateinfo_spell_custom table with the spells you
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# want, or this will not work! The table has data for all classes / races up
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# to TBC expansion.
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# PlayerStart.CustomSpells
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# Description: If enabled, players will ignore spells from playercreateinfo_spellstart at character
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# creation and will start with spells from the table playercreateinfo_spell_custom instead.
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# Default: 0 - (Disabled)
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# 1 - (Enabled)
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PlayerStart.AllSpells = 0
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PlayerStart.CustomSpells = 0
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#
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# PlayerStart.MapsExplored
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