From 59f0d086a6239cf7f94c9c1bfa1284c4a6db4898 Mon Sep 17 00:00:00 2001 From: Stoabrogga <38475780+Stoabrogga@users.noreply.github.com> Date: Tue, 30 Oct 2018 15:02:14 +0100 Subject: [PATCH] Core/Script: Add sounds to quest "Let the Fires Come!" (#1061) Add voice sounds for the Headless Horseman during quest "Let the Fires Come!" --- src/server/scripts/Events/hallows_end.cpp | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/src/server/scripts/Events/hallows_end.cpp b/src/server/scripts/Events/hallows_end.cpp index 68d6daba2..771e29e8a 100644 --- a/src/server/scripts/Events/hallows_end.cpp +++ b/src/server/scripts/Events/hallows_end.cpp @@ -662,9 +662,15 @@ class npc_hallows_end_soh : public CreatureScript return; } if (counter == 5) + { me->MonsterYell("The sky is dark. The fire burns. You strive in vain as Fate's wheel turns.", LANG_UNIVERSAL, 0); + me->PlayDirectSound(12570); + } else if (counter == 10) + { me->MonsterYell("The town still burns. A cleansing fire! Time is short, I'll soon retire!", LANG_UNIVERSAL, 0); + me->PlayDirectSound(12571); + } if (Unit* trigger = getTrigger()) me->CastSpell(trigger, SPELL_START_FIRE, true);