diff --git a/src/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp b/src/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp index 0b5aaf71c..da316b522 100644 --- a/src/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp +++ b/src/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp @@ -287,8 +287,6 @@ void FlightPathMovementGenerator::LoadPath(Player* player) TaxiPathNodeList const& nodes = sTaxiPathNodesByPath[path]; if (!nodes.empty()) { - TaxiPathNodeEntry const* start = nodes[0]; - TaxiPathNodeEntry const* end = nodes[nodes.size() - 1]; for (uint32 i = 0; i < nodes.size(); ++i) i_path.push_back(nodes[i]); }