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fix(Core/Spell): Improvements to path generation for Charge mechanic (#11534)
It has its flaws but it can be improved and it's actually a lot better than what we currently have.
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@@ -3282,6 +3282,11 @@ enum SummonType
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enum EventId
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{
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EVENT_CHARGE = 1003,
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/// Special charge event which is used for charge spells that have explicit targets
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/// and had a path already generated - using it in PointMovementGenerator will not
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/// create a new spline and launch it
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EVENT_CHARGE_PREPATH = 1005,
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};
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enum ResponseCodes
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