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https://github.com/mod-playerbots/azerothcore-wotlk.git
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@@ -12,8 +12,8 @@
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namespace VMAP
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{
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const char VMAP_MAGIC[] = "VMAP_4.2";
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const char RAW_VMAP_MAGIC[] = "VMAP042"; // used in extracted vmap files with raw data
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const char VMAP_MAGIC[] = "VMAP_4.3";
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const char RAW_VMAP_MAGIC[] = "VMAP043"; // used in extracted vmap files with raw data
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const char GAMEOBJECT_MODELS[] = "GameObjectModels.dtree";
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// defined in TileAssembler.cpp currently...
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