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feat(Core/Scripts): split the huge scriptloader into smaller pieces (#5346)
* feat(Core/Scripts): split the huge scriptloader into smaller pieces
* AddSC_swamp_of_sorrows del
* 1
* add mod info
* 1
* 039f0e0faa
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
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@@ -9,7 +9,6 @@
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#include "BattlegroundIC.h"
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#include "BattlegroundMgr.h"
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#include "Chat.h"
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#include "CreatureAI.h"
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#include "DBCStores.h"
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#include "GameGraveyard.h"
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#include "InstanceScript.h"
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@@ -3281,8 +3280,6 @@ void SpellMgr::LoadSpellCustomAttr()
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spellInfo->AttributesCu &= ~SPELL_ATTR0_CU_BINARY_SPELL;
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}
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CreatureAI::FillAISpellInfo();
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LOG_INFO("server.loading", ">> Loaded spell custom attributes in %u ms", GetMSTimeDiffToNow(oldMSTime));
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LOG_INFO("server.loading", " ");
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}
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