feat(Core/Script): Hooks for custom arena teams/types (#3508)

This commit is contained in:
Petric
2020-11-29 21:04:38 +00:00
committed by GitHub
parent d503ba0d71
commit 5984e82f22
9 changed files with 225 additions and 29 deletions

View File

@@ -13,7 +13,7 @@
#include "Player.h"
#include "WorldSession.h"
#include "Opcodes.h"
#include <Config.h>
#include "ScriptMgr.h"
ArenaTeam::ArenaTeam()
: TeamId(0), Type(0), TeamName(), CaptainGuid(0), BackgroundColor(0), EmblemStyle(0), EmblemColor(0),
@@ -473,7 +473,7 @@ void ArenaTeam::NotifyStatsChanged()
void ArenaTeam::Inspect(WorldSession* session, uint64 guid)
{
ArenaTeamMember* member = GetMember(guid);
if (!member)
if (!member || GetSlot() >= MAX_ARENA_SLOT)
return;
WorldPacket data(MSG_INSPECT_ARENA_TEAMS, 8 + 1 + 4 * 6);
@@ -495,7 +495,7 @@ void ArenaTeamMember::ModifyPersonalRating(Player* player, int32 mod, uint32 typ
else
PersonalRating += mod;
if (player)
if (player && ArenaTeam::GetSlotByType(type) < 3)
{
player->SetArenaTeamInfoField(ArenaTeam::GetSlotByType(type), ARENA_TEAM_PERSONAL_RATING, PersonalRating);
player->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_PERSONAL_RATING, PersonalRating, type);
@@ -579,17 +579,28 @@ void ArenaTeam::MassInviteToEvent(WorldSession* session)
uint8 ArenaTeam::GetSlotByType(uint32 type)
{
uint8 slot = 0xFF;
switch (type)
{
case ARENA_TEAM_2v2:
return 0;
slot = 0;
break;
case ARENA_TEAM_3v3:
return 1;
slot = 1;
break;
case ARENA_TEAM_5v5:
return 2;
slot = 2;
break;
default:
break;
}
//Get the changed slot type
sScriptMgr->OnGetSlotByType(type, slot);
if (slot != 0xFF)
{
return slot;
}
sLog->outError("FATAL: Unknown arena team type %u for some arena team", type);
return 0xFF;
}
@@ -626,6 +637,8 @@ uint32 ArenaTeam::GetPoints(uint32 memberRating)
else if (Type == ARENA_TEAM_3v3)
points *= 0.88f;
sScriptMgr->OnGetArenaPoints(this, points);
points *= sWorld->getRate(RATE_ARENA_POINTS);
return (uint32) points;

View File

@@ -51,7 +51,30 @@ ArenaTeam* ArenaTeamMgr::GetArenaTeamByName(const std::string& arenaTeamName) co
std::string teamName = itr->second->GetName();
std::transform(teamName.begin(), teamName.end(), teamName.begin(), ::toupper);
if (search == teamName)
{
return itr->second;
}
}
return nullptr;
}
ArenaTeam* ArenaTeamMgr::GetArenaTeamByName(std::string const& arenaTeamName, const uint32 type) const
{
std::string search = arenaTeamName;
std::transform(search.begin(), search.end(), search.begin(), ::toupper);
for (auto itr = ArenaTeamStore.begin(); itr != ArenaTeamStore.end(); ++itr)
{
if (itr->second->GetType() != type)
{
continue;
}
std::string teamName = itr->second->GetName();
std::transform(teamName.begin(), teamName.end(), teamName.begin(), ::toupper);
if (search == teamName)
{
return itr->second;
}
}
return nullptr;
}
@@ -59,9 +82,25 @@ ArenaTeam* ArenaTeamMgr::GetArenaTeamByName(const std::string& arenaTeamName) co
ArenaTeam* ArenaTeamMgr::GetArenaTeamByCaptain(uint64 guid) const
{
for (ArenaTeamContainer::const_iterator itr = ArenaTeamStore.begin(); itr != ArenaTeamStore.end(); ++itr)
{
if (itr->second->GetCaptain() == guid)
{
return itr->second;
}
}
return nullptr;
}
ArenaTeam* ArenaTeamMgr::GetArenaTeamByCaptain(uint64 guid, const uint32 type) const
{
for (ArenaTeamContainer::const_iterator itr = ArenaTeamStore.begin(); itr != ArenaTeamStore.end(); ++itr)
{
if (itr->second->GetCaptain() == guid && itr->second->GetType() == type)
{
return itr->second;
}
}
return nullptr;
}

View File

@@ -22,6 +22,8 @@ public:
ArenaTeam* GetArenaTeamById(uint32 arenaTeamId) const;
ArenaTeam* GetArenaTeamByName(std::string const& arenaTeamName) const;
ArenaTeam* GetArenaTeamByCaptain(uint64 guid) const;
ArenaTeam* GetArenaTeamByName(std::string const& arenaTeamName, const uint32 type) const;
ArenaTeam* GetArenaTeamByCaptain(uint64 guid, const uint32 type) const;
void LoadArenaTeams();
void AddArenaTeam(ArenaTeam* arenaTeam);

View File

@@ -482,7 +482,7 @@ Battleground* BattlegroundMgr::CreateNewBattleground(BattlegroundTypeId original
maxPlayersPerTeam = 5;
break;
}
sScriptMgr->OnSetArenaMaxPlayersPerTeam(arenaType, maxPlayersPerTeam);
bg->SetMaxPlayersPerTeam(maxPlayersPerTeam);
}
@@ -748,19 +748,23 @@ bool BattlegroundMgr::IsArenaType(BattlegroundTypeId bgTypeId)
BattlegroundQueueTypeId BattlegroundMgr::BGQueueTypeId(BattlegroundTypeId bgTypeId, uint8 arenaType)
{
if (arenaType)
{
switch (arenaType)
{
if (arenaType) {
uint32 queueTypeID = BATTLEGROUND_QUEUE_NONE;
switch (arenaType) {
case ARENA_TYPE_2v2:
return BATTLEGROUND_QUEUE_2v2;
queueTypeID = BATTLEGROUND_QUEUE_2v2;
break;
case ARENA_TYPE_3v3:
return BATTLEGROUND_QUEUE_3v3;
queueTypeID = BATTLEGROUND_QUEUE_3v3;
break;
case ARENA_TYPE_5v5:
return BATTLEGROUND_QUEUE_5v5;
queueTypeID = BATTLEGROUND_QUEUE_5v5;
break;
default:
return BATTLEGROUND_QUEUE_NONE;
break;
}
sScriptMgr->OnArenaTypeIDToQueueID(bgTypeId, arenaType, queueTypeID);
return BattlegroundQueueTypeId(queueTypeID);
}
if (BattlegroundMgr::bgToQueue.find(bgTypeId) == BattlegroundMgr::bgToQueue.end())
@@ -783,17 +787,23 @@ BattlegroundTypeId BattlegroundMgr::BGTemplateId(BattlegroundQueueTypeId bgQueue
uint8 BattlegroundMgr::BGArenaType(BattlegroundQueueTypeId bgQueueTypeId)
{
uint8 arenaType = 0;
switch (bgQueueTypeId)
{
case BATTLEGROUND_QUEUE_2v2:
return ARENA_TYPE_2v2;
arenaType = ARENA_TYPE_2v2;
break;
case BATTLEGROUND_QUEUE_3v3:
return ARENA_TYPE_3v3;
arenaType = ARENA_TYPE_3v3;
break;
case BATTLEGROUND_QUEUE_5v5:
return ARENA_TYPE_5v5;
arenaType = ARENA_TYPE_5v5;
break;
default:
return 0;
break;
}
sScriptMgr->OnArenaQueueIdToArenaType(bgQueueTypeId, arenaType);
return arenaType;
}
void BattlegroundMgr::ToggleTesting()