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refactor(Core/Logging): switch to fmt style for LOG_ (#10366)
* feat(Core/Common): add support fmt style for ASSERT and ABORT * correct CheckCompactArrayMaskOverflow * 1 * Update src/server/game/Spells/Spell.cpp * rework logging * add fmt replace logs * logging * FMT_LOG_ * settings * fix startup * 1 * 2 * 3 * 4 * 5 * fmt::print * to fmt
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@@ -246,8 +246,8 @@ class spell_rog_deadly_poison : public SpellScript
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SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(enchant->spellid[s]);
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if (!spellInfo)
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{
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LOG_ERROR("misc", "Player::CastItemCombatSpell Enchant %i, player (Name: %s, %s) cast unknown spell %i",
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enchant->ID, player->GetName().c_str(), player->GetGUID().ToString().c_str(), enchant->spellid[s]);
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LOG_ERROR("misc", "Player::CastItemCombatSpell Enchant {}, player (Name: {}, {}) cast unknown spell {}",
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enchant->ID, player->GetName(), player->GetGUID().ToString(), enchant->spellid[s]);
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continue;
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}
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