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refactor(Core/Logging): switch to fmt style for LOG_ (#10366)
* feat(Core/Common): add support fmt style for ASSERT and ABORT * correct CheckCompactArrayMaskOverflow * 1 * Update src/server/game/Spells/Spell.cpp * rework logging * add fmt replace logs * logging * FMT_LOG_ * settings * fix startup * 1 * 2 * 3 * 4 * 5 * fmt::print * to fmt
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@@ -447,7 +447,7 @@ public:
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void SetData(uint32 type, uint32 data) override
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{
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LOG_DEBUG("scripts.ai", "Instance Blackrock Depths: SetData update (Type: %u Data %u)", type, data);
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LOG_DEBUG("scripts.ai", "Instance Blackrock Depths: SetData update (Type: {} Data {})", type, data);
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switch (type)
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{
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