refactor(Core/Logging): switch to fmt style for LOG_ (#10366)

* feat(Core/Common): add support fmt style for ASSERT and ABORT

* correct CheckCompactArrayMaskOverflow

* 1

* Update src/server/game/Spells/Spell.cpp

* rework logging

* add fmt replace logs

* logging

* FMT_LOG_

* settings

* fix startup

* 1

* 2

* 3

* 4

* 5

* fmt::print

* to fmt
This commit is contained in:
Kargatum
2022-01-27 22:44:41 +07:00
committed by GitHub
parent 5228d29379
commit 5969df4e30
211 changed files with 3689 additions and 3842 deletions

View File

@@ -123,7 +123,7 @@ public:
dbPort = (*res)[0].GetUInt16();
if (dbPort)
dbPortOutput = Acore::StringFormat("Realmlist (Realm Id: %u) configured in port %" PRIu16, realm.Id.Realm, dbPort);
dbPortOutput = Acore::StringFormatFmt("Realmlist (Realm Id: {}) configured in port {}", realm.Id.Realm, dbPort);
else
dbPortOutput = Acore::StringFormat("Realm Id: %u not found in `realmlist` table. Please check your setup", realm.Id.Realm);
}
@@ -183,7 +183,7 @@ public:
return val;
});
handler->PSendSysMessage("%s directory located in %s. Total size: " SZFMTD " bytes", subDir.c_str(), mapPath.generic_string().c_str(), folderSize);
handler->PSendSysMessage(Acore::StringFormatFmt("{} directory located in {}. Total size: {} bytes", subDir.c_str(), mapPath.generic_string().c_str(), folderSize).c_str());
}
LocaleConstant defaultLocale = sWorld->GetDefaultDbcLocale();