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https://github.com/mod-playerbots/azerothcore-wotlk.git
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refactor(Core/Logging): switch to fmt style for LOG_ (#10366)
* feat(Core/Common): add support fmt style for ASSERT and ABORT * correct CheckCompactArrayMaskOverflow * 1 * Update src/server/game/Spells/Spell.cpp * rework logging * add fmt replace logs * logging * FMT_LOG_ * settings * fix startup * 1 * 2 * 3 * 4 * 5 * fmt::print * to fmt
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@@ -41,7 +41,7 @@ void SystemMgr::LoadScriptWaypoints()
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if (result)
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uiCreatureCount = result->GetRowCount();
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LOG_INFO("server.loading", "Loading Script Waypoints for " UI64FMTD " creature(s)...", uiCreatureCount);
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LOG_INFO("server.loading", "Loading Script Waypoints for {} creature(s)...", uiCreatureCount);
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// 0 1 2 3 4 5
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result = WorldDatabase.Query("SELECT entry, pointid, location_x, location_y, location_z, waittime FROM script_waypoint ORDER BY pointid");
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@@ -72,16 +72,16 @@ void SystemMgr::LoadScriptWaypoints()
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if (!pCInfo)
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{
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LOG_ERROR("sql.sql", "DB table script_waypoint has waypoint for non-existant creature entry %u", temp.uiCreatureEntry);
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LOG_ERROR("sql.sql", "DB table script_waypoint has waypoint for non-existant creature entry {}", temp.uiCreatureEntry);
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continue;
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}
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if (!pCInfo->ScriptID)
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LOG_ERROR("sql.sql", "DB table script_waypoint has waypoint for creature entry %u, but creature does not have ScriptName defined and then useless.", temp.uiCreatureEntry);
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LOG_ERROR("sql.sql", "DB table script_waypoint has waypoint for creature entry {}, but creature does not have ScriptName defined and then useless.", temp.uiCreatureEntry);
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m_mPointMoveMap[uiEntry].push_back(temp);
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++count;
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} while (result->NextRow());
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LOG_INFO("server.loading", ">> Loaded %u Script Waypoint nodes in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
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LOG_INFO("server.loading", ">> Loaded {} Script Waypoint nodes in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
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}
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