refactor(Core/Logging): switch to fmt style for LOG_ (#10366)

* feat(Core/Common): add support fmt style for ASSERT and ABORT

* correct CheckCompactArrayMaskOverflow

* 1

* Update src/server/game/Spells/Spell.cpp

* rework logging

* add fmt replace logs

* logging

* FMT_LOG_

* settings

* fix startup

* 1

* 2

* 3

* 4

* 5

* fmt::print

* to fmt
This commit is contained in:
Kargatum
2022-01-27 22:44:41 +07:00
committed by GitHub
parent 5228d29379
commit 5969df4e30
211 changed files with 3689 additions and 3842 deletions

View File

@@ -47,7 +47,7 @@ bool ReputationMgr::IsAtWar(uint32 faction_id) const
if (!factionEntry)
{
LOG_ERROR("reputation", "ReputationMgr::IsAtWar: Can't get AtWar flag of %s for unknown faction (faction id) #%u.", _player->GetName().c_str(), faction_id);
LOG_ERROR("reputation", "ReputationMgr::IsAtWar: Can't get AtWar flag of {} for unknown faction (faction id) #{}.", _player->GetName(), faction_id);
return 0;
}
@@ -70,7 +70,7 @@ int32 ReputationMgr::GetReputation(uint32 faction_id) const
if (!factionEntry)
{
LOG_ERROR("reputation", "ReputationMgr::GetReputation: Can't get reputation of %s for unknown faction (faction id) #%u.", _player->GetName().c_str(), faction_id);
LOG_ERROR("reputation", "ReputationMgr::GetReputation: Can't get reputation of {} for unknown faction (faction id) #{}.", _player->GetName(), faction_id);
return 0;
}