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https://github.com/mod-playerbots/azerothcore-wotlk.git
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refactor(Core/Logging): switch to fmt style for LOG_ (#10366)
* feat(Core/Common): add support fmt style for ASSERT and ABORT * correct CheckCompactArrayMaskOverflow * 1 * Update src/server/game/Spells/Spell.cpp * rework logging * add fmt replace logs * logging * FMT_LOG_ * settings * fix startup * 1 * 2 * 3 * 4 * 5 * fmt::print * to fmt
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@@ -129,7 +129,7 @@ void InstanceScript::LoadMinionData(const MinionData* data)
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++data;
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}
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LOG_DEBUG("scripts.ai", "InstanceScript::LoadMinionData: " UI64FMTD " minions loaded.", uint64(minions.size()));
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LOG_DEBUG("scripts.ai", "InstanceScript::LoadMinionData: {} minions loaded.", uint64(minions.size()));
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}
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void InstanceScript::LoadDoorData(const DoorData* data)
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@@ -141,7 +141,7 @@ void InstanceScript::LoadDoorData(const DoorData* data)
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++data;
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}
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LOG_DEBUG("scripts.ai", "InstanceScript::LoadDoorData: " UI64FMTD " doors loaded.", uint64(doors.size()));
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LOG_DEBUG("scripts.ai", "InstanceScript::LoadDoorData: {} doors loaded.", uint64(doors.size()));
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}
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void InstanceScript::LoadObjectData(ObjectData const* creatureData, ObjectData const* gameObjectData)
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@@ -156,7 +156,7 @@ void InstanceScript::LoadObjectData(ObjectData const* creatureData, ObjectData c
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LoadObjectData(gameObjectData, _gameObjectInfo);
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}
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LOG_DEBUG("scripts", "InstanceScript::LoadObjectData: " SZFMTD " objects loaded.", _creatureInfo.size() + _gameObjectInfo.size());
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LOG_DEBUG("scripts", "InstanceScript::LoadObjectData: {} objects loaded.", _creatureInfo.size() + _gameObjectInfo.size());
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}
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void InstanceScript::LoadObjectData(ObjectData const* data, ObjectInfoMap& objectInfo)
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@@ -388,7 +388,7 @@ void InstanceScript::DoUseDoorOrButton(ObjectGuid uiGuid, uint32 uiWithRestoreTi
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go->ResetDoorOrButton();
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}
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else
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LOG_ERROR("scripts.ai", "SD2: Script call DoUseDoorOrButton, but gameobject entry %u is type %u.", go->GetEntry(), go->GetGoType());
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LOG_ERROR("scripts.ai", "SD2: Script call DoUseDoorOrButton, but gameobject entry {} is type {}.", go->GetEntry(), go->GetGoType());
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}
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}
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@@ -506,7 +506,7 @@ void InstanceScript::DoCastSpellOnPlayers(uint32 spell)
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bool InstanceScript::CheckAchievementCriteriaMeet(uint32 criteria_id, Player const* /*source*/, Unit const* /*target*/ /*= nullptr*/, uint32 /*miscvalue1*/ /*= 0*/)
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{
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LOG_ERROR("scripts.ai", "Achievement system call InstanceScript::CheckAchievementCriteriaMeet but instance script for map %u not have implementation for achievement criteria %u",
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LOG_ERROR("scripts.ai", "Achievement system call InstanceScript::CheckAchievementCriteriaMeet but instance script for map {} not have implementation for achievement criteria {}",
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instance->GetId(), criteria_id);
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return false;
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}
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