refactor(Core/Logging): switch to fmt style for LOG_ (#10366)

* feat(Core/Common): add support fmt style for ASSERT and ABORT

* correct CheckCompactArrayMaskOverflow

* 1

* Update src/server/game/Spells/Spell.cpp

* rework logging

* add fmt replace logs

* logging

* FMT_LOG_

* settings

* fix startup

* 1

* 2

* 3

* 4

* 5

* fmt::print

* to fmt
This commit is contained in:
Kargatum
2022-01-27 22:44:41 +07:00
committed by GitHub
parent 5228d29379
commit 5969df4e30
211 changed files with 3689 additions and 3842 deletions

View File

@@ -31,7 +31,7 @@ void WorldSession::HandleContactListOpcode(WorldPacket& recv_data)
uint32 flags;
recv_data >> flags;
LOG_DEBUG("network", "WORLD: Received CMSG_CONTACT_LIST - Unk: %d", flags);
LOG_DEBUG("network", "WORLD: Received CMSG_CONTACT_LIST - Unk: {}", flags);
_player->GetSocial()->SendSocialList(_player, flags);
}
@@ -49,7 +49,7 @@ void WorldSession::HandleAddFriendOpcode(WorldPacket& recv_data)
if (!normalizePlayerName(friendName))
return;
LOG_DEBUG("network", "WORLD: %s asked to add friend : '%s'", GetPlayer()->GetName().c_str(), friendName.c_str());
LOG_DEBUG("network", "WORLD: {} asked to add friend : '{}'", GetPlayer()->GetName(), friendName);
ObjectGuid friendGuid = sCharacterCache->GetCharacterGuidByName(friendName);
if (!friendGuid)
@@ -115,7 +115,7 @@ void WorldSession::HandleAddIgnoreOpcode(WorldPacket& recv_data)
if (!normalizePlayerName(ignoreName))
return;
LOG_DEBUG("network", "WORLD: %s asked to Ignore: '%s'", GetPlayer()->GetName().c_str(), ignoreName.c_str());
LOG_DEBUG("network", "WORLD: {} asked to Ignore: '{}'", GetPlayer()->GetName(), ignoreName);
ObjectGuid ignoreGuid = sCharacterCache->GetCharacterGuidByName(ignoreName);
if (!ignoreGuid)