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https://github.com/mod-playerbots/azerothcore-wotlk.git
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refactor(Core/Logging): switch to fmt style for LOG_ (#10366)
* feat(Core/Common): add support fmt style for ASSERT and ABORT * correct CheckCompactArrayMaskOverflow * 1 * Update src/server/game/Spells/Spell.cpp * rework logging * add fmt replace logs * logging * FMT_LOG_ * settings * fix startup * 1 * 2 * 3 * 4 * 5 * fmt::print * to fmt
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@@ -30,7 +30,7 @@ void WorldSession::HandleAttackSwingOpcode(WorldPacket& recvData)
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ObjectGuid guid;
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recvData >> guid;
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LOG_DEBUG("network", "WORLD: Recvd CMSG_ATTACKSWING: %s", guid.ToString().c_str());
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LOG_DEBUG("network", "WORLD: Recvd CMSG_ATTACKSWING: {}", guid.ToString());
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Unit* pEnemy = ObjectAccessor::GetUnit(*_player, guid);
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@@ -77,7 +77,7 @@ void WorldSession::HandleSetSheathedOpcode(WorldPacket& recvData)
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if (sheathed >= MAX_SHEATH_STATE)
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{
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LOG_ERROR("network.opcode", "Unknown sheath state %u ??", sheathed);
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LOG_ERROR("network.opcode", "Unknown sheath state {} ??", sheathed);
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return;
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}
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