mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-23 21:56:22 +00:00
refactor(Core/Logging): switch to fmt style for LOG_ (#10366)
* feat(Core/Common): add support fmt style for ASSERT and ABORT * correct CheckCompactArrayMaskOverflow * 1 * Update src/server/game/Spells/Spell.cpp * rework logging * add fmt replace logs * logging * FMT_LOG_ * settings * fix startup * 1 * 2 * 3 * 4 * 5 * fmt::print * to fmt
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@@ -49,7 +49,7 @@ bool MotionTransport::CreateMoTrans(ObjectGuid::LowType guidlow, uint32 entry, u
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if (!IsPositionValid())
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{
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LOG_ERROR("entities.transport", "Transport (GUID: %u) not created. Suggested coordinates isn't valid (X: %f Y: %f)",
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LOG_ERROR("entities.transport", "Transport (GUID: {}) not created. Suggested coordinates isn't valid (X: {} Y: {})",
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guidlow, x, y);
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return false;
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}
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@@ -60,7 +60,7 @@ bool MotionTransport::CreateMoTrans(ObjectGuid::LowType guidlow, uint32 entry, u
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if (!goinfo)
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{
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LOG_ERROR("entities.transport", "Transport not created: entry in `gameobject_template` not found, guidlow: %u map: %u (X: %f Y: %f Z: %f) ang: %f", guidlow, mapid, x, y, z, ang);
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LOG_ERROR("entities.transport", "Transport not created: entry in `gameobject_template` not found, guidlow: {} map: {} (X: {} Y: {} Z: {}) ang: {}", guidlow, mapid, x, y, z, ang);
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return false;
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}
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@@ -69,7 +69,7 @@ bool MotionTransport::CreateMoTrans(ObjectGuid::LowType guidlow, uint32 entry, u
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TransportTemplate const* tInfo = sTransportMgr->GetTransportTemplate(entry);
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if (!tInfo)
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{
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LOG_ERROR("entities.transport", "Transport %u (name: %s) will not be created, missing `transport_template` entry.", entry, goinfo->name.c_str());
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LOG_ERROR("entities.transport", "Transport {} (name: {}) will not be created, missing `transport_template` entry.", entry, goinfo->name);
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return false;
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}
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@@ -199,7 +199,7 @@ void MotionTransport::Update(uint32 diff)
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sScriptMgr->OnRelocate(this, _currentFrame->Node->index, _currentFrame->Node->mapid, _currentFrame->Node->x, _currentFrame->Node->y, _currentFrame->Node->z);
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//LOG_DEBUG("entities.transport", "Transport %u (%s) moved to node %u %u %f %f %f", GetEntry(), GetName().c_str(), _currentFrame->Node->index, _currentFrame->Node->mapid, _currentFrame->Node->x, _currentFrame->Node->y, _currentFrame->Node->z);
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//LOG_DEBUG("entities.transport", "Transport {} ({}) moved to node {} {} {} {} {}", GetEntry(), GetName(), _currentFrame->Node->index, _currentFrame->Node->mapid, _currentFrame->Node->x, _currentFrame->Node->y, _currentFrame->Node->z);
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// Departure event
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if (_currentFrame->IsTeleportFrame())
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@@ -345,8 +345,8 @@ Creature* MotionTransport::CreateNPCPassenger(ObjectGuid::LowType guid, Creature
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if (!creature->IsPositionValid())
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{
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LOG_ERROR("entities.transport", "Creature (%s) not created. Suggested coordinates aren't valid (X: %f Y: %f)",
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creature->GetGUID().ToString().c_str(), creature->GetPositionX(), creature->GetPositionY());
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LOG_ERROR("entities.transport", "Creature ({}) not created. Suggested coordinates aren't valid (X: {} Y: {})",
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creature->GetGUID().ToString(), creature->GetPositionX(), creature->GetPositionY());
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delete creature;
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return nullptr;
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}
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@@ -387,8 +387,8 @@ GameObject* MotionTransport::CreateGOPassenger(ObjectGuid::LowType guid, GameObj
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if (!go->IsPositionValid())
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{
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LOG_ERROR("entities.transport", "GameObject (%s) not created. Suggested coordinates aren't valid (X: %f Y: %f)",
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go->GetGUID().ToString().c_str(), go->GetPositionX(), go->GetPositionY());
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LOG_ERROR("entities.transport", "GameObject ({}) not created. Suggested coordinates aren't valid (X: {} Y: {})",
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go->GetGUID().ToString(), go->GetPositionX(), go->GetPositionY());
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delete go;
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return nullptr;
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}
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@@ -656,7 +656,7 @@ void MotionTransport::DoEventIfAny(KeyFrame const& node, bool departure)
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{
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if (uint32 eventid = departure ? node.Node->departureEventID : node.Node->arrivalEventID)
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{
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//LOG_DEBUG("maps.script", "Taxi %s event %u of node %u of %s path", departure ? "departure" : "arrival", eventid, node.Node->index, GetName().c_str());
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//LOG_DEBUG("maps.script", "Taxi {} event {} of node {} of {} path", departure ? "departure" : "arrival", eventid, node.Node->index, GetName());
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GetMap()->ScriptsStart(sEventScripts, eventid, this, this);
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EventInform(eventid);
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}
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@@ -683,7 +683,7 @@ bool StaticTransport::Create(ObjectGuid::LowType guidlow, uint32 name_id, Map* m
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m_stationaryPosition.Relocate(x, y, z, ang);
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if (!IsPositionValid())
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{
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LOG_ERROR("entities.transport", "Gameobject (GUID: %u Entry: %u) not created. Suggested coordinates isn't valid (X: %f Y: %f)", guidlow, name_id, x, y);
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LOG_ERROR("entities.transport", "Gameobject (GUID: {} Entry: {}) not created. Suggested coordinates isn't valid (X: {} Y: {})", guidlow, name_id, x, y);
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return false;
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}
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@@ -702,7 +702,7 @@ bool StaticTransport::Create(ObjectGuid::LowType guidlow, uint32 name_id, Map* m
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GameObjectTemplate const* goinfo = sObjectMgr->GetGameObjectTemplate(name_id);
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if (!goinfo)
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{
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LOG_ERROR("sql.sql", "Gameobject (GUID: %u Entry: %u) not created: non-existing entry in `gameobject_template`. Map: %u (X: %f Y: %f Z: %f)", guidlow, name_id, map->GetId(), x, y, z);
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LOG_ERROR("sql.sql", "Gameobject (GUID: {} Entry: {}) not created: non-existing entry in `gameobject_template`. Map: {} (X: {} Y: {} Z: {})", guidlow, name_id, map->GetId(), x, y, z);
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return false;
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}
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@@ -712,7 +712,7 @@ bool StaticTransport::Create(ObjectGuid::LowType guidlow, uint32 name_id, Map* m
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if (goinfo->type >= MAX_GAMEOBJECT_TYPE)
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{
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LOG_ERROR("sql.sql", "Gameobject (GUID: %u Entry: %u) not created: non-existing GO type '%u' in `gameobject_template`. It will crash client if created.", guidlow, name_id, goinfo->type);
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LOG_ERROR("sql.sql", "Gameobject (GUID: {} Entry: {}) not created: non-existing GO type '{}' in `gameobject_template`. It will crash client if created.", guidlow, name_id, goinfo->type);
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return false;
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}
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@@ -748,13 +748,13 @@ bool StaticTransport::Create(ObjectGuid::LowType guidlow, uint32 name_id, Map* m
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//ASSERT(m_goValue.Transport.AnimationInfo);
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if (!m_goValue.Transport.AnimationInfo)
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{
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LOG_ERROR("vehicle", "StaticTransport::Create: No AnimationInfo was found for GameObject entry (%u)", goinfo->entry);
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LOG_ERROR("vehicle", "StaticTransport::Create: No AnimationInfo was found for GameObject entry ({})", goinfo->entry);
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return false;
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}
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//ASSERT(m_goValue.Transport.AnimationInfo->TotalTime > 0);
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if (!m_goValue.Transport.AnimationInfo->TotalTime)
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{
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LOG_ERROR("vehicle", "StaticTransport::Create: AnimationInfo->TotalTime is 0 for GameObject entry (%u)", goinfo->entry);
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LOG_ERROR("vehicle", "StaticTransport::Create: AnimationInfo->TotalTime is 0 for GameObject entry ({})", goinfo->entry);
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return false;
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}
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SetPauseTime(goinfo->transport.pauseAtTime);
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