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refactor(Core/Logging): switch to fmt style for LOG_ (#10366)
* feat(Core/Common): add support fmt style for ASSERT and ABORT * correct CheckCompactArrayMaskOverflow * 1 * Update src/server/game/Spells/Spell.cpp * rework logging * add fmt replace logs * logging * FMT_LOG_ * settings * fix startup * 1 * 2 * 3 * 4 * 5 * fmt::print * to fmt
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@@ -510,7 +510,7 @@ uint8 BattlefieldWG::GetSpiritGraveyardId(uint32 areaId) const
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case AREA_THE_CHILLED_QUAGMIRE:
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return BATTLEFIELD_WG_GY_HORDE;
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default:
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LOG_ERROR("bg.battlefield", "BattlefieldWG::GetSpiritGraveyardId: Unexpected Area Id %u", areaId);
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LOG_ERROR("bg.battlefield", "BattlefieldWG::GetSpiritGraveyardId: Unexpected Area Id {}", areaId);
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break;
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}
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