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https://github.com/mod-playerbots/azerothcore-wotlk.git
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refactor(Core/Logging): switch to fmt style for LOG_ (#10366)
* feat(Core/Common): add support fmt style for ASSERT and ABORT * correct CheckCompactArrayMaskOverflow * 1 * Update src/server/game/Spells/Spell.cpp * rework logging * add fmt replace logs * logging * FMT_LOG_ * settings * fix startup * 1 * 2 * 3 * 4 * 5 * fmt::print * to fmt
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@@ -116,7 +116,7 @@ public:
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smart = false;
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if (!smart)
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LOG_ERROR("sql.sql", "SmartScript: Action target Creature(entry: %u) is not using SmartAI, action skipped to prevent crash.", c ? c->GetEntry() : (me ? me->GetEntry() : 0));
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LOG_ERROR("sql.sql", "SmartScript: Action target Creature(entry: {}) is not using SmartAI, action skipped to prevent crash.", c ? c->GetEntry() : (me ? me->GetEntry() : 0));
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return smart;
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}
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@@ -130,7 +130,7 @@ public:
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if (!go || go->GetAIName() != "SmartGameObjectAI")
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smart = false;
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if (!smart)
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LOG_ERROR("sql.sql", "SmartScript: Action target GameObject(entry: %u) is not using SmartGameObjectAI, action skipped to prevent crash.", g ? g->GetEntry() : (go ? go->GetEntry() : 0));
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LOG_ERROR("sql.sql", "SmartScript: Action target GameObject(entry: {}) is not using SmartGameObjectAI, action skipped to prevent crash.", g ? g->GetEntry() : (go ? go->GetEntry() : 0));
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return smart;
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}
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