mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
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refactor(Core/Logging): switch to fmt style for LOG_ (#10366)
* feat(Core/Common): add support fmt style for ASSERT and ABORT * correct CheckCompactArrayMaskOverflow * 1 * Update src/server/game/Spells/Spell.cpp * rework logging * add fmt replace logs * logging * FMT_LOG_ * settings * fix startup * 1 * 2 * 3 * 4 * 5 * fmt::print * to fmt
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@@ -169,7 +169,7 @@ void CasterAI::UpdateAI(uint32 diff)
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ArcherAI::ArcherAI(Creature* c) : CreatureAI(c)
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{
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if (!me->m_spells[0])
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LOG_ERROR("entities.unit.ai", "ArcherAI set for creature (entry = %u) with spell1=0. AI will do nothing", me->GetEntry());
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LOG_ERROR("entities.unit.ai", "ArcherAI set for creature (entry = {}) with spell1=0. AI will do nothing", me->GetEntry());
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SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(me->m_spells[0]);
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m_minRange = spellInfo ? spellInfo->GetMinRange(false) : 0;
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@@ -218,7 +218,7 @@ void ArcherAI::UpdateAI(uint32 /*diff*/)
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TurretAI::TurretAI(Creature* c) : CreatureAI(c)
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{
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if (!me->m_spells[0])
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LOG_ERROR("entities.unit.ai", "TurretAI set for creature (entry = %u) with spell1=0. AI will do nothing", me->GetEntry());
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LOG_ERROR("entities.unit.ai", "TurretAI set for creature (entry = {}) with spell1=0. AI will do nothing", me->GetEntry());
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SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(me->m_spells[0]);
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m_minRange = spellInfo ? spellInfo->GetMinRange(false) : 0;
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@@ -292,7 +292,7 @@ void VehicleAI::LoadConditions()
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{
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conditions = sConditionMgr->GetConditionsForNotGroupedEntry(CONDITION_SOURCE_TYPE_CREATURE_TEMPLATE_VEHICLE, me->GetEntry());
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if (!conditions.empty())
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LOG_DEBUG("condition", "VehicleAI::LoadConditions: loaded %u conditions", uint32(conditions.size()));
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LOG_DEBUG("condition", "VehicleAI::LoadConditions: loaded {} conditions", uint32(conditions.size()));
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}
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void VehicleAI::CheckConditions(uint32 diff)
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@@ -47,7 +47,7 @@ void GuardAI::EnterEvadeMode()
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return;
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}
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LOG_DEBUG("entities.unit", "Guard entry: %u enters evade mode.", me->GetEntry());
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LOG_DEBUG("entities.unit", "Guard entry: {} enters evade mode.", me->GetEntry());
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me->RemoveAllAuras();
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me->DeleteThreatList();
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@@ -68,7 +68,7 @@ void PetAI::_stopAttack()
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{
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if (!me->IsAlive())
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{
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LOG_DEBUG("entities.unit.ai", "Creature stoped attacking cuz his dead [%s]", me->GetGUID().ToString().c_str());
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LOG_DEBUG("entities.unit.ai", "Creature stoped attacking cuz his dead [{}]", me->GetGUID().ToString());
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me->GetMotionMaster()->Clear();
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me->GetMotionMaster()->MoveIdle();
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me->CombatStop();
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@@ -164,7 +164,7 @@ void PetAI::UpdateAI(uint32 diff)
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if (_needToStop())
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{
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LOG_DEBUG("entities.unit.ai", "Pet AI stopped attacking [%s]", me->GetGUID().ToString().c_str());
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LOG_DEBUG("entities.unit.ai", "Pet AI stopped attacking [{}]", me->GetGUID().ToString());
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_stopAttack();
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return;
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}
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@@ -682,7 +682,7 @@ bool PetAI::CanAttack(Unit* target, const SpellInfo* spellInfo)
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// pussywizard: TEMP!
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if (!me->GetCharmInfo())
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{
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LOG_INFO("misc", "PetAI::CanAttack (A1) - %u, %s", me->GetEntry(), me->GetOwnerGUID().ToString().c_str());
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LOG_INFO("misc", "PetAI::CanAttack (A1) - {}, {}", me->GetEntry(), me->GetOwnerGUID().ToString());
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return false;
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}
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