refactor(Core/Logging): switch to fmt style for LOG_ (#10366)

* feat(Core/Common): add support fmt style for ASSERT and ABORT

* correct CheckCompactArrayMaskOverflow

* 1

* Update src/server/game/Spells/Spell.cpp

* rework logging

* add fmt replace logs

* logging

* FMT_LOG_

* settings

* fix startup

* 1

* 2

* 3

* 4

* 5

* fmt::print

* to fmt
This commit is contained in:
Kargatum
2022-01-27 22:44:41 +07:00
committed by GitHub
parent 5228d29379
commit 5969df4e30
211 changed files with 3689 additions and 3842 deletions

View File

@@ -57,7 +57,7 @@ namespace VMAP
void operator()(const Vector3& point, uint32 entry)
{
#if defined(VMAP_DEBUG)
LOG_DEBUG("maps", "AreaInfoCallback: trying to intersect '%s'", prims[entry].name.c_str());
LOG_DEBUG("maps", "AreaInfoCallback: trying to intersect '{}'", prims[entry].name);
#endif
prims[entry].intersectPoint(point, aInfo);
}
@@ -73,7 +73,7 @@ namespace VMAP
void operator()(const Vector3& point, uint32 entry)
{
#if defined(VMAP_DEBUG)
LOG_DEBUG("maps", "LocationInfoCallback: trying to intersect '%s'", prims[entry].name.c_str());
LOG_DEBUG("maps", "LocationInfoCallback: trying to intersect '{}'", prims[entry].name);
#endif
if (prims[entry].GetLocationInfo(point, locInfo))
{
@@ -296,7 +296,7 @@ namespace VMAP
bool StaticMapTree::InitMap(const std::string& fname, VMapMgr2* vm)
{
//VMAP_DEBUG_LOG(LOG_FILTER_MAPS, "StaticMapTree::InitMap() : initializing StaticMapTree '%s'", fname.c_str());
//VMAP_DEBUG_LOG(LOG_FILTER_MAPS, "StaticMapTree::InitMap() : initializing StaticMapTree '{}'", fname);
bool success = false;
std::string fullname = iBasePath + fname;
FILE* rf = fopen(fullname.c_str(), "rb");
@@ -322,12 +322,12 @@ namespace VMAP
// only non-tiled maps have them, and if so exactly one (so far at least...)
ModelSpawn spawn;
#ifdef VMAP_DEBUG
//LOG_DEBUG(LOG_FILTER_MAPS, "StaticMapTree::InitMap() : map isTiled: %u", static_cast<uint32>(iIsTiled));
//LOG_DEBUG(LOG_FILTER_MAPS, "StaticMapTree::InitMap() : map isTiled: {}", static_cast<uint32>(iIsTiled));
#endif
if (!iIsTiled && ModelSpawn::readFromFile(rf, spawn))
{
WorldModel* model = vm->acquireModelInstance(iBasePath, spawn.name);
//VMAP_DEBUG_LOG(LOG_FILTER_MAPS, "StaticMapTree::InitMap() : loading %s", spawn.name.c_str());
//VMAP_DEBUG_LOG(LOG_FILTER_MAPS, "StaticMapTree::InitMap() : loading {}", spawn.name);
if (model)
{
// assume that global model always is the first and only tree value (could be improved...)
@@ -337,7 +337,7 @@ namespace VMAP
else
{
success = false;
//VMAP_ERROR_LOG(LOG_FILTER_GENERAL, "StaticMapTree::InitMap() : could not acquire WorldModel pointer for '%s'", spawn.name.c_str());
//VMAP_ERROR_LOG(LOG_FILTER_GENERAL, "StaticMapTree::InitMap() : could not acquire WorldModel pointer for '{}'", spawn.name);
}
}
@@ -374,7 +374,7 @@ namespace VMAP
}
if (!iTreeValues)
{
LOG_ERROR("maps", "StaticMapTree::LoadMapTile() : tree has not been initialized [%u, %u]", tileX, tileY);
LOG_ERROR("maps", "StaticMapTree::LoadMapTile() : tree has not been initialized [{}, {}]", tileX, tileY);
return false;
}
bool result = true;
@@ -405,7 +405,7 @@ namespace VMAP
WorldModel* model = vm->acquireModelInstance(iBasePath, spawn.name);
if (!model)
{
LOG_ERROR("maps", "StaticMapTree::LoadMapTile() : could not acquire WorldModel pointer [%u, %u]", tileX, tileY);
LOG_ERROR("maps", "StaticMapTree::LoadMapTile() : could not acquire WorldModel pointer [{}, {}]", tileX, tileY);
}
// update tree
@@ -418,7 +418,7 @@ namespace VMAP
#if defined(VMAP_DEBUG)
if (referencedVal > iNTreeValues)
{
LOG_DEBUG("maps", "StaticMapTree::LoadMapTile() : invalid tree element (%u/%u)", referencedVal, iNTreeValues);
LOG_DEBUG("maps", "StaticMapTree::LoadMapTile() : invalid tree element ({}/{})", referencedVal, iNTreeValues);
continue;
}
#endif
@@ -435,7 +435,7 @@ namespace VMAP
}
else if (iTreeValues[referencedVal].name != spawn.name)
{
LOG_DEBUG("maps", "StaticMapTree::LoadMapTile() : name collision on GUID=%u", spawn.ID);
LOG_DEBUG("maps", "StaticMapTree::LoadMapTile() : name collision on GUID={}", spawn.ID);
}
#endif
}
@@ -468,7 +468,7 @@ namespace VMAP
loadedTileMap::iterator tile = iLoadedTiles.find(tileID);
if (tile == iLoadedTiles.end())
{
LOG_ERROR("maps", "StaticMapTree::UnloadMapTile() : trying to unload non-loaded tile - Map:%u X:%u Y:%u", iMapID, tileX, tileY);
LOG_ERROR("maps", "StaticMapTree::UnloadMapTile() : trying to unload non-loaded tile - Map:{} X:{} Y:{}", iMapID, tileX, tileY);
return;
}
if (tile->second) // file associated with tile
@@ -509,7 +509,7 @@ namespace VMAP
{
if (!iLoadedSpawns.count(referencedNode))
{
LOG_ERROR("maps", "StaticMapTree::UnloadMapTile() : trying to unload non-referenced model '%s' (ID:%u)", spawn.name.c_str(), spawn.ID);
LOG_ERROR("maps", "StaticMapTree::UnloadMapTile() : trying to unload non-referenced model '{}' (ID:{})", spawn.name, spawn.ID);
}
else if (--iLoadedSpawns[referencedNode] == 0)
{