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refactor(Core/Misc): Define & Rename Attributes (#5311)
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@@ -414,7 +414,7 @@ void WorldSession::HandlePetAction(WorldPacket& recvData)
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{
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// xinef: allow dissmis dead pets
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SpellInfo const* spell = (flag == ACT_ENABLED || flag == ACT_PASSIVE) ? sSpellMgr->GetSpellInfo(spellid) : nullptr;
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if ((flag != ACT_COMMAND || spellid != COMMAND_ABANDON) && (!spell || !spell->HasAttribute(SPELL_ATTR0_CASTABLE_WHILE_DEAD)))
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if ((flag != ACT_COMMAND || spellid != COMMAND_ABANDON) && (!spell || !spell->HasAttribute(SPELL_ATTR0_ALLOW_CAST_WHILE_DEAD)))
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return;
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}
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