chore(Scripts/BloodFurnace): Clean up unused code in Broggok script (#16145)

* chore(Scripts/BloodFurnace): Clean up unused code in Broggok script

* Update boss_broggok.cpp
This commit is contained in:
Skjalf
2023-05-01 01:09:44 -03:00
committed by GitHub
parent 43c4e6651a
commit 590dcca82b
2 changed files with 4 additions and 3 deletions

View File

@@ -102,7 +102,6 @@ public:
{
if (Creature* broggok = instance->GetCreature(DATA_BROGGOK))
{
instance->SetData(DATA_BROGGOK, IN_PROGRESS);
broggok->AI()->DoAction(ACTION_PREPARE_BROGGOK);
}
}

View File

@@ -30,13 +30,15 @@ DoorData const doorData[] =
ObjectData const gameobjectData[] =
{
{ GO_BROGGOK_DOOR_REAR, DATA_BROGGOK_REAR_DOOR },
{ GO_BROGGOK_LEVER, DATA_BROGGOK_LEVER }
{ GO_BROGGOK_LEVER, DATA_BROGGOK_LEVER },
{ 0, 0, }
};
ObjectData const creatureData[] =
{
{ NPC_BROGGOK, DATA_BROGGOK },
{ NPC_KELIDAN, DATA_KELIDAN }
{ NPC_KELIDAN, DATA_KELIDAN },
{ 0, 0 }
};
class instance_blood_furnace : public InstanceMapScript