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https://github.com/mod-playerbots/azerothcore-wotlk.git
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4
deps/g3dlite/source/BinaryInput.cpp
vendored
4
deps/g3dlite/source/BinaryInput.cpp
vendored
@@ -89,7 +89,7 @@ BinaryInput::BinaryInput(
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debugAssert(m_freeBuffer);
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m_buffer = (uint8*)System::alignedMalloc(m_length, 16);
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uint64_t L = (uint64_t)m_length;
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unsigned long L = (unsigned long)m_length;
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// Decompress with zlib
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int64 result = uncompress(m_buffer, &L, data + 4, (uLong)dataLen - 4);
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m_length = L;
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@@ -257,7 +257,7 @@ void BinaryInput::decompress() {
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debugAssert(isValidHeapPointer(tempBuffer));
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debugAssert(isValidHeapPointer(m_buffer));
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uint64_t L = (uint64_t)m_length;
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unsigned long L = (unsigned long)m_length;
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int64 result = (int64)uncompress(m_buffer, &L, tempBuffer + 4, (uLong)tempLength - 4);
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m_length = L;
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m_bufferLength = m_length;
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