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chore(Core/Logging): replace most server loggers (#5726)
* chore(Core/Logging): replace most server loggers Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
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@@ -23,9 +23,7 @@ Weather::Weather(uint32 zone, WeatherData const* weatherChances)
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m_type = WEATHER_TYPE_FINE;
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m_grade = 0;
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("server", "WORLD: Starting weather system for zone %u (change every %u minutes).", m_zone, (uint32)(m_timer.GetInterval() / (MINUTE * IN_MILLISECONDS)));
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#endif
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LOG_DEBUG("weather", "WORLD: Starting weather system for zone %u (change every %u minutes).", m_zone, (uint32)(m_timer.GetInterval() / (MINUTE * IN_MILLISECONDS)));
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}
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/// Launch a weather update
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@@ -84,10 +82,8 @@ bool Weather::ReGenerate()
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localtime_r(>ime, <ime);
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uint32 season = ((ltime.tm_yday - 78 + 365) / 91) % 4;
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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static char const* seasonName[WEATHER_SEASONS] = { "spring", "summer", "fall", "winter" };
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LOG_DEBUG("server", "Generating a change in %s weather for zone %u.", seasonName[season], m_zone);
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#endif
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LOG_DEBUG("weather", "Generating a change in %s weather for zone %u.", seasonName[season], m_zone);
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if ((u < 60) && (m_grade < 0.33333334f)) // Get fair
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{
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@@ -207,7 +203,6 @@ bool Weather::UpdateWeather()
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if (!sWorld->SendZoneMessage(m_zone, &data))
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return false;
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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///- Log the event
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char const* wthstr;
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switch (state)
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@@ -254,8 +249,7 @@ bool Weather::UpdateWeather()
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break;
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}
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LOG_DEBUG("server", "Change the weather of zone %u to %s.", m_zone, wthstr);
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#endif
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LOG_DEBUG("weather", "Change the weather of zone %u to %s.", m_zone, wthstr);
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sScriptMgr->OnWeatherChange(this, state, m_grade);
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return true;
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}
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