chore(Core/Logging): replace most server loggers (#5726)

* chore(Core/Logging): replace most server loggers

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
This commit is contained in:
Kargatum
2021-06-21 08:07:12 +07:00
committed by GitHub
parent 9f80a592bb
commit 5787d00d54
199 changed files with 2312 additions and 4487 deletions

View File

@@ -23,8 +23,8 @@ void Graveyard::LoadGraveyardFromDB()
QueryResult result = WorldDatabase.Query("SELECT ID, Map, x, y, z, Comment FROM game_graveyard");
if (!result)
{
LOG_INFO("server", ">> Loaded 0 graveyard. Table `game_graveyard` is empty!");
LOG_INFO("server", " ");
LOG_INFO("server.loading", ">> Loaded 0 graveyard. Table `game_graveyard` is empty!");
LOG_INFO("server.loading", " ");
return;
}
@@ -56,8 +56,8 @@ void Graveyard::LoadGraveyardFromDB()
++Count;
} while (result->NextRow());
LOG_INFO("server", ">> Loaded %i graveyard in %u ms", Count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server", " ");
LOG_INFO("server.loading", ">> Loaded %i graveyard in %u ms", Count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
GraveyardStruct const* Graveyard::GetGraveyard(uint32 ID) const
@@ -89,7 +89,7 @@ GraveyardStruct const* Graveyard::GetClosestGraveyard(float x, float y, float z,
{
if (z > -500)
{
LOG_ERROR("server", "ZoneId not found for map %u coords (%f, %f, %f)", MapId, x, y, z);
LOG_ERROR("sql.sql", "ZoneId not found for map %u coords (%f, %f, %f)", MapId, x, y, z);
return GetDefaultGraveyard(teamId);
}
}
@@ -249,7 +249,7 @@ void Graveyard::RemoveGraveyardLink(uint32 id, uint32 zoneId, TeamId teamId, boo
GraveyardMapBoundsNonConst range = GraveyardStore.equal_range(zoneId);
if (range.first == range.second)
{
LOG_ERROR("server", "Table `graveyard_zone` incomplete: Zone %u Team %u does not have a linked graveyard.", zoneId, teamId);
LOG_ERROR("sql.sql", "Table `graveyard_zone` incomplete: Zone %u Team %u does not have a linked graveyard.", zoneId, teamId);
return;
}
@@ -304,8 +304,8 @@ void Graveyard::LoadGraveyardZones()
if (!result)
{
LOG_INFO("server", ">> Loaded 0 graveyard-zone links. DB table `graveyard_zone` is empty.");
LOG_INFO("server", " ");
LOG_INFO("server.loading", ">> Loaded 0 graveyard-zone links. DB table `graveyard_zone` is empty.");
LOG_INFO("server.loading", " ");
return;
}
@@ -352,8 +352,8 @@ void Graveyard::LoadGraveyardZones()
LOG_ERROR("sql.sql", "Table `graveyard_zone` has a duplicate record for Graveyard (ID: %u) and Zone (ID: %u), skipped.", safeLocId, zoneId);
} while (result->NextRow());
LOG_INFO("server", ">> Loaded %u graveyard-zone links in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server", " ");
LOG_INFO("server.loading", ">> Loaded %u graveyard-zone links in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
GraveyardStruct const* Graveyard::GetGraveyard(const std::string& name) const