mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-15 18:10:26 +00:00
chore(Core/Logging): replace most server loggers (#5726)
* chore(Core/Logging): replace most server loggers Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
This commit is contained in:
@@ -213,9 +213,7 @@ void WorldSession::HandleCharEnum(PreparedQueryResult result)
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do
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{
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ObjectGuid guid = ObjectGuid::Create<HighGuid::Player>((*result)[0].GetUInt32());
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("server", "Loading char %s from account %u.", guid.ToString().c_str(), GetAccountId());
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#endif
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LOG_DEBUG("network.opcode", "Loading char %s from account %u.", guid.ToString().c_str(), GetAccountId());
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if (Player::BuildEnumData(result, &data))
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{
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_legitCharacters.insert(guid);
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@@ -285,7 +283,7 @@ void WorldSession::HandleCharCreateOpcode(WorldPacket& recvData)
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{
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data << (uint8)CHAR_CREATE_FAILED;
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SendPacket(&data);
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LOG_ERROR("server", "Class (%u) not found in DBC while creating new char for account (ID: %u): wrong DBC files or cheater?", class_, GetAccountId());
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LOG_ERROR("network.opcode", "Class (%u) not found in DBC while creating new char for account (ID: %u): wrong DBC files or cheater?", class_, GetAccountId());
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return;
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}
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@@ -294,7 +292,7 @@ void WorldSession::HandleCharCreateOpcode(WorldPacket& recvData)
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{
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data << (uint8)CHAR_CREATE_FAILED;
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SendPacket(&data);
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LOG_ERROR("server", "Race (%u) not found in DBC while creating new char for account (ID: %u): wrong DBC files or cheater?", race_, GetAccountId());
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LOG_ERROR("network.opcode", "Race (%u) not found in DBC while creating new char for account (ID: %u): wrong DBC files or cheater?", race_, GetAccountId());
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return;
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}
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@@ -302,7 +300,7 @@ void WorldSession::HandleCharCreateOpcode(WorldPacket& recvData)
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if (raceEntry->expansion > Expansion())
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{
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data << (uint8)CHAR_CREATE_EXPANSION;
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LOG_ERROR("server", "Expansion %u account:[%d] tried to Create character with expansion %u race (%u)", Expansion(), GetAccountId(), raceEntry->expansion, race_);
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LOG_ERROR("network.opcode", "Expansion %u account:[%d] tried to Create character with expansion %u race (%u)", Expansion(), GetAccountId(), raceEntry->expansion, race_);
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SendPacket(&data);
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return;
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}
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@@ -311,7 +309,7 @@ void WorldSession::HandleCharCreateOpcode(WorldPacket& recvData)
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if (classEntry->expansion > Expansion())
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{
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data << (uint8)CHAR_CREATE_EXPANSION_CLASS;
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LOG_ERROR("server", "Expansion %u account:[%d] tried to Create character with expansion %u class (%u)", Expansion(), GetAccountId(), classEntry->expansion, class_);
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LOG_ERROR("network.opcode", "Expansion %u account:[%d] tried to Create character with expansion %u class (%u)", Expansion(), GetAccountId(), classEntry->expansion, class_);
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SendPacket(&data);
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return;
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}
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@@ -340,7 +338,7 @@ void WorldSession::HandleCharCreateOpcode(WorldPacket& recvData)
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{
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data << (uint8)CHAR_NAME_NO_NAME;
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SendPacket(&data);
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LOG_ERROR("server", "Account:[%d] but tried to Create character with empty [name] ", GetAccountId());
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LOG_ERROR("network.opcode", "Account:[%d] but tried to Create character with empty [name] ", GetAccountId());
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return;
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}
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@@ -602,9 +600,7 @@ void WorldSession::HandleCharCreateCallback(PreparedQueryResult result, Characte
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{
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uint8 unk;
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createInfo->Data >> unk;
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("network", "Character creation %s (account %u) has unhandled tail data: [%u]", createInfo->Name.c_str(), GetAccountId(), unk);
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#endif
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}
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// pussywizard:
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@@ -662,9 +658,7 @@ void WorldSession::HandleCharCreateCallback(PreparedQueryResult result, Characte
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SendPacket(&data);
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std::string IP_str = GetRemoteAddress();
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("server", "Account: %d (IP: %s) Create Character:[%s] (%s)", GetAccountId(), IP_str.c_str(), createInfo->Name.c_str(), newChar.GetGUID().ToString().c_str());
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#endif
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LOG_DEBUG("network.opcode", "Account: %d (IP: %s) Create Character:[%s] (%s)", GetAccountId(), IP_str.c_str(), createInfo->Name.c_str(), newChar.GetGUID().ToString().c_str());
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LOG_INFO("entities.player", "Account: %d (IP: %s) Create Character:[%s] (%s)", GetAccountId(), IP_str.c_str(), createInfo->Name.c_str(), newChar.GetGUID().ToString().c_str());
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sScriptMgr->OnPlayerCreate(&newChar);
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sWorld->AddGlobalPlayerData(newChar.GetGUID().GetCounter(), GetAccountId(), newChar.GetName(), newChar.getGender(), newChar.getRace(), newChar.getClass(), newChar.getLevel(), 0, 0);
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@@ -732,9 +726,7 @@ void WorldSession::HandleCharDeleteOpcode(WorldPacket& recvData)
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}
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std::string IP_str = GetRemoteAddress();
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("server", "Account: %d (IP: %s) Delete Character:[%s] (%s)", GetAccountId(), IP_str.c_str(), name.c_str(), guid.ToString().c_str());
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#endif
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LOG_DEBUG("network.opcode", "Account: %d (IP: %s) Delete Character:[%s] (%s)", GetAccountId(), IP_str.c_str(), name.c_str(), guid.ToString().c_str());
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LOG_INFO("entities.player", "Account: %d (IP: %s) Delete Character:[%s] (%s)", GetAccountId(), IP_str.c_str(), name.c_str(), guid.ToString().c_str());
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// To prevent hook failure, place hook before removing reference from DB
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@@ -761,7 +753,7 @@ void WorldSession::HandlePlayerLoginOpcode(WorldPacket& recvData)
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{
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if (PlayerLoading() || GetPlayer() != nullptr)
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{
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LOG_ERROR("server", "Player tries to login again, AccountId = %d", GetAccountId());
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LOG_ERROR("network.opcode", "Player tries to login again, AccountId = %d", GetAccountId());
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KickPlayer("Player tries to login again");
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return;
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}
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@@ -771,7 +763,7 @@ void WorldSession::HandlePlayerLoginOpcode(WorldPacket& recvData)
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if (!playerGuid.IsPlayer() || !IsLegitCharacterForAccount(playerGuid))
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{
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LOG_ERROR("server", "Account (%u) can't login with that character (%s).", GetAccountId(), playerGuid.ToString().c_str());
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LOG_ERROR("network.opcode", "Account (%u) can't login with that character (%s).", GetAccountId(), playerGuid.ToString().c_str());
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KickPlayer("Account can't login with this character");
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return;
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}
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@@ -922,9 +914,7 @@ void WorldSession::HandlePlayerLoginFromDB(LoginQueryHolder* holder)
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if (sWorld->getIntConfig(CONFIG_ENABLE_SINFO_LOGIN) == 1)
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chH.PSendSysMessage("%s", GitRevision::GetFullVersion());
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("server", "WORLD: Sent server info");
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#endif
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LOG_DEBUG("network.opcode", "WORLD: Sent server info");
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}
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if (uint32 guildId = Player::GetGuildIdFromStorage(pCurrChar->GetGUID().GetCounter()))
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@@ -939,7 +929,7 @@ void WorldSession::HandlePlayerLoginFromDB(LoginQueryHolder* holder)
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}
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else
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{
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LOG_ERROR("server", "Player %s (%s) marked as member of not existing guild (id: %u), removing guild membership for player.",
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LOG_ERROR("network.opcode", "Player %s (%s) marked as member of not existing guild (id: %u), removing guild membership for player.",
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pCurrChar->GetName().c_str(), pCurrChar->GetGUID().ToString().c_str(), guildId);
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pCurrChar->SetInGuild(0);
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pCurrChar->SetRank(0);
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@@ -1231,9 +1221,7 @@ void WorldSession::HandlePlayerLoginToCharInWorld(Player* pCurrChar)
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if (sWorld->getIntConfig(CONFIG_ENABLE_SINFO_LOGIN) == 1)
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chH.PSendSysMessage("%s", GitRevision::GetFullVersion());
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("server", "WORLD: Sent server info");
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#endif
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LOG_DEBUG("network.opcode", "WORLD: Sent server info");
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}
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data.Initialize(SMSG_LEARNED_DANCE_MOVES, 4 + 4);
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@@ -1332,9 +1320,7 @@ void WorldSession::HandlePlayerLoginToCharOutOfWorld(Player* /*pCurrChar*/)
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void WorldSession::HandleSetFactionAtWar(WorldPacket& recvData)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("server", "WORLD: Received CMSG_SET_FACTION_ATWAR");
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#endif
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LOG_DEBUG("network.opcode", "WORLD: Received CMSG_SET_FACTION_ATWAR");
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uint32 repListID;
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uint8 flag;
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@@ -1348,7 +1334,7 @@ void WorldSession::HandleSetFactionAtWar(WorldPacket& recvData)
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//I think this function is never used :/ I dunno, but i guess this opcode not exists
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void WorldSession::HandleSetFactionCheat(WorldPacket& /*recvData*/)
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{
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LOG_ERROR("server", "WORLD SESSION: HandleSetFactionCheat, not expected call, please report.");
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LOG_ERROR("network.opcode", "WORLD SESSION: HandleSetFactionCheat, not expected call, please report.");
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GetPlayer()->GetReputationMgr().SendStates();
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}
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@@ -1382,9 +1368,7 @@ void WorldSession::HandleTutorialReset(WorldPacket& /*recvData*/)
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void WorldSession::HandleSetWatchedFactionOpcode(WorldPacket& recvData)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("server", "WORLD: Received CMSG_SET_WATCHED_FACTION");
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#endif
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LOG_DEBUG("network.opcode", "WORLD: Received CMSG_SET_WATCHED_FACTION");
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uint32 fact;
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recvData >> fact;
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GetPlayer()->SetUInt32Value(PLAYER_FIELD_WATCHED_FACTION_INDEX, fact);
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@@ -1392,9 +1376,7 @@ void WorldSession::HandleSetWatchedFactionOpcode(WorldPacket& recvData)
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void WorldSession::HandleSetFactionInactiveOpcode(WorldPacket& recvData)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("server", "WORLD: Received CMSG_SET_FACTION_INACTIVE");
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#endif
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LOG_DEBUG("network.opcode", "WORLD: Received CMSG_SET_FACTION_INACTIVE");
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uint32 replistid;
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uint8 inactive;
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recvData >> replistid >> inactive;
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@@ -1404,18 +1386,14 @@ void WorldSession::HandleSetFactionInactiveOpcode(WorldPacket& recvData)
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void WorldSession::HandleShowingHelmOpcode(WorldPacket& recvData)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("server", "CMSG_SHOWING_HELM for %s", _player->GetName().c_str());
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#endif
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LOG_DEBUG("network.opcode", "CMSG_SHOWING_HELM for %s", _player->GetName().c_str());
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recvData.read_skip<uint8>(); // unknown, bool?
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_player->ToggleFlag(PLAYER_FLAGS, PLAYER_FLAGS_HIDE_HELM);
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}
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void WorldSession::HandleShowingCloakOpcode(WorldPacket& recvData)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("server", "CMSG_SHOWING_CLOAK for %s", _player->GetName().c_str());
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#endif
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LOG_DEBUG("network.opcode", "CMSG_SHOWING_CLOAK for %s", _player->GetName().c_str());
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recvData.read_skip<uint8>(); // unknown, bool?
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_player->ToggleFlag(PLAYER_FLAGS, PLAYER_FLAGS_HIDE_CLOAK);
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}
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@@ -1633,9 +1611,7 @@ void WorldSession::HandleSetPlayerDeclinedNames(WorldPacket& recvData)
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void WorldSession::HandleAlterAppearance(WorldPacket& recvData)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("network", "CMSG_ALTER_APPEARANCE");
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#endif
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uint32 Hair, Color, FacialHair, SkinColor;
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recvData >> Hair >> Color >> FacialHair >> SkinColor;
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@@ -1712,9 +1688,7 @@ void WorldSession::HandleRemoveGlyph(WorldPacket& recvData)
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if (slot >= MAX_GLYPH_SLOT_INDEX)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("network", "Client sent wrong glyph slot number in opcode CMSG_REMOVE_GLYPH %u", slot);
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#endif
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return;
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}
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@@ -1737,7 +1711,7 @@ void WorldSession::HandleCharCustomize(WorldPacket& recvData)
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recvData >> guid;
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if (!IsLegitCharacterForAccount(guid))
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{
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LOG_ERROR("server", "Account %u, IP: %s tried to customise character %s, but it does not belong to their account!",
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LOG_ERROR("network.opcode", "Account %u, IP: %s tried to customise character %s, but it does not belong to their account!",
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GetAccountId(), GetRemoteAddress().c_str(), guid.ToString().c_str());
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recvData.rfinish();
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KickPlayer("HandleCharCustomize");
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@@ -1875,9 +1849,7 @@ void WorldSession::HandleCharCustomize(WorldPacket& recvData)
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void WorldSession::HandleEquipmentSetSave(WorldPacket& recvData)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("network", "CMSG_EQUIPMENT_SET_SAVE");
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#endif
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uint64 setGuid;
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recvData.readPackGUID(setGuid);
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@@ -1936,9 +1908,7 @@ void WorldSession::HandleEquipmentSetSave(WorldPacket& recvData)
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void WorldSession::HandleEquipmentSetDelete(WorldPacket& recvData)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("network", "CMSG_EQUIPMENT_SET_DELETE");
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#endif
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uint64 setGuid;
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recvData.readPackGUID(setGuid);
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@@ -1948,9 +1918,7 @@ void WorldSession::HandleEquipmentSetDelete(WorldPacket& recvData)
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void WorldSession::HandleEquipmentSetUse(WorldPacket& recvData)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("network", "CMSG_EQUIPMENT_SET_USE");
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#endif
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for (uint32 i = 0; i < EQUIPMENT_SLOT_END; ++i)
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{
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@@ -1960,9 +1928,7 @@ void WorldSession::HandleEquipmentSetUse(WorldPacket& recvData)
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uint8 srcbag, srcslot;
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recvData >> srcbag >> srcslot;
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("entities.player.items", "Item %s: srcbag %u, srcslot %u", itemGuid.ToString().c_str(), srcbag, srcslot);
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#endif
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// check if item slot is set to "ignored" (raw value == 1), must not be unequipped then
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if (itemGuid.GetRawValue() == 1)
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@@ -2043,7 +2009,7 @@ void WorldSession::HandleCharFactionOrRaceChange(WorldPacket& recvData)
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if (!IsLegitCharacterForAccount(guid))
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{
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LOG_ERROR("server", "Account %u, IP: %s tried to factionchange character %s, but it does not belong to their account!",
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LOG_ERROR("network.opcode", "Account %u, IP: %s tried to factionchange character %s, but it does not belong to their account!",
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GetAccountId(), GetRemoteAddress().c_str(), guid.ToString().c_str());
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recvData.rfinish();
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KickPlayer("HandleCharFactionOrRaceChange");
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