mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-23 13:46:24 +00:00
chore(Core/Logging): replace most server loggers (#5726)
* chore(Core/Logging): replace most server loggers Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
This commit is contained in:
@@ -28,9 +28,7 @@ void WorldSession::HandleAuctionHelloOpcode(WorldPacket& recvData)
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Creature* unit = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_AUCTIONEER);
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if (!unit)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("network", "WORLD: HandleAuctionHelloOpcode - Unit (%s) not found or you can't interact with him.", guid.ToString().c_str());
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#endif
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return;
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}
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@@ -144,10 +142,8 @@ void WorldSession::HandleAuctionSellItem(WorldPacket& recvData)
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if (bid > MAX_MONEY_AMOUNT || buyout > MAX_MONEY_AMOUNT)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("network", "WORLD: HandleAuctionSellItem - Player %s (%s) attempted to sell item with higher price than max gold amount.",
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_player->GetName().c_str(), _player->GetGUID().ToString().c_str());
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#endif
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SendAuctionCommandResult(0, AUCTION_SELL_ITEM, ERR_AUCTION_DATABASE_ERROR);
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return;
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}
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@@ -155,18 +151,14 @@ void WorldSession::HandleAuctionSellItem(WorldPacket& recvData)
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Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(auctioneer, UNIT_NPC_FLAG_AUCTIONEER);
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if (!creature)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("network", "WORLD: HandleAuctionSellItem - Unit (%s) not found or you can't interact with him.", auctioneer.ToString().c_str());
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#endif
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return;
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}
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AuctionHouseEntry const* auctionHouseEntry = AuctionHouseMgr::GetAuctionHouseEntry(creature->getFaction());
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if (!auctionHouseEntry)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("network", "WORLD: HandleAuctionSellItem - Unit (%s) has wrong faction.", auctioneer.ToString().c_str());
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#endif
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return;
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}
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@@ -271,14 +263,14 @@ void WorldSession::HandleAuctionSellItem(WorldPacket& recvData)
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CreatureData const* auctioneerData = sObjectMgr->GetCreatureData(creature->GetSpawnId());
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if (!auctioneerData)
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{
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LOG_ERROR("server", "Data for auctioneer not found (%s)", auctioneer.ToString().c_str());
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LOG_ERROR("network.opcode", "Data for auctioneer not found (%s)", auctioneer.ToString().c_str());
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return;
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}
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CreatureTemplate const* auctioneerInfo = sObjectMgr->GetCreatureTemplate(auctioneerData->id);
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if (!auctioneerInfo)
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{
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LOG_ERROR("server", "Non existing auctioneer (%s)", auctioneer.ToString().c_str());
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LOG_ERROR("network.opcode", "Non existing auctioneer (%s)", auctioneer.ToString().c_str());
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return;
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}
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@@ -301,10 +293,8 @@ void WorldSession::HandleAuctionSellItem(WorldPacket& recvData)
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AH->deposit = deposit;
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AH->auctionHouseEntry = auctionHouseEntry;
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("server", "CMSG_AUCTION_SELL_ITEM: Player %s (%s) is selling item %s entry %u (%s) with count %u with initial bid %u with buyout %u and with time %u (in sec) in auctionhouse %u",
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LOG_DEBUG("network.opcode", "CMSG_AUCTION_SELL_ITEM: Player %s (%s) is selling item %s entry %u (%s) with count %u with initial bid %u with buyout %u and with time %u (in sec) in auctionhouse %u",
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_player->GetName().c_str(), _player->GetGUID().ToString().c_str(), item->GetTemplate()->Name1.c_str(), item->GetEntry(), item->GetGUID().ToString().c_str(), item->GetCount(), bid, buyout, auctionTime, AH->GetHouseId());
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#endif
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sAuctionMgr->AddAItem(item);
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auctionHouse->AddAuction(AH);
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@@ -327,7 +317,7 @@ void WorldSession::HandleAuctionSellItem(WorldPacket& recvData)
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Item* newItem = item->CloneItem(finalCount, _player);
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if (!newItem)
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{
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LOG_ERROR("server", "CMSG_AUCTION_SELL_ITEM: Could not create clone of item %u", item->GetEntry());
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LOG_ERROR("network.opcode", "CMSG_AUCTION_SELL_ITEM: Could not create clone of item %u", item->GetEntry());
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SendAuctionCommandResult(0, AUCTION_SELL_ITEM, ERR_AUCTION_DATABASE_ERROR);
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return;
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}
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@@ -344,10 +334,8 @@ void WorldSession::HandleAuctionSellItem(WorldPacket& recvData)
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AH->deposit = deposit;
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AH->auctionHouseEntry = auctionHouseEntry;
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("server", "CMSG_AUCTION_SELL_ITEM: Player %s (%s) is selling item %s entry %u (%s) with count %u with initial bid %u with buyout %u and with time %u (in sec) in auctionhouse %u",
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LOG_DEBUG("network.opcode", "CMSG_AUCTION_SELL_ITEM: Player %s (%s) is selling item %s entry %u (%s) with count %u with initial bid %u with buyout %u and with time %u (in sec) in auctionhouse %u",
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_player->GetName().c_str(), _player->GetGUID().ToString().c_str(), newItem->GetTemplate()->Name1.c_str(), newItem->GetEntry(), newItem->GetGUID().ToString().c_str(), newItem->GetCount(), bid, buyout, auctionTime, AH->GetHouseId());
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#endif
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sAuctionMgr->AddAItem(newItem);
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auctionHouse->AddAuction(AH);
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@@ -396,9 +384,7 @@ void WorldSession::HandleAuctionSellItem(WorldPacket& recvData)
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//this function is called when client bids or buys out auction
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void WorldSession::HandleAuctionPlaceBid(WorldPacket& recvData)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("network", "WORLD: Received CMSG_AUCTION_PLACE_BID");
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#endif
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ObjectGuid auctioneer;
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uint32 auctionId;
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@@ -412,9 +398,7 @@ void WorldSession::HandleAuctionPlaceBid(WorldPacket& recvData)
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Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(auctioneer, UNIT_NPC_FLAG_AUCTIONEER);
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if (!creature)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("network", "WORLD: HandleAuctionPlaceBid - Unit (%s) not found or you can't interact with him.", auctioneer.ToString().c_str());
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#endif
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return;
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}
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@@ -526,9 +510,7 @@ void WorldSession::HandleAuctionPlaceBid(WorldPacket& recvData)
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//this void is called when auction_owner cancels his auction
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void WorldSession::HandleAuctionRemoveItem(WorldPacket& recvData)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("network", "WORLD: Received CMSG_AUCTION_REMOVE_ITEM");
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#endif
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ObjectGuid auctioneer;
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uint32 auctionId;
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@@ -538,9 +520,7 @@ void WorldSession::HandleAuctionRemoveItem(WorldPacket& recvData)
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Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(auctioneer, UNIT_NPC_FLAG_AUCTIONEER);
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if (!creature)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("network", "WORLD: HandleAuctionRemoveItem - Unit (%s) not found or you can't interact with him.", auctioneer.ToString().c_str());
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#endif
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return;
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}
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@@ -576,7 +556,7 @@ void WorldSession::HandleAuctionRemoveItem(WorldPacket& recvData)
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}
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else
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{
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LOG_ERROR("server", "Auction id: %u has non-existed item (item: %s)!!!", auction->Id, auction->item_guid.ToString().c_str());
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LOG_ERROR("network.opcode", "Auction id: %u has non-existed item (item: %s)!!!", auction->Id, auction->item_guid.ToString().c_str());
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SendAuctionCommandResult(0, AUCTION_CANCEL, ERR_AUCTION_DATABASE_ERROR);
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return;
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}
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@@ -585,7 +565,7 @@ void WorldSession::HandleAuctionRemoveItem(WorldPacket& recvData)
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{
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SendAuctionCommandResult(0, AUCTION_CANCEL, ERR_AUCTION_DATABASE_ERROR);
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//this code isn't possible ... maybe there should be assert
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LOG_ERROR("server", "CHEATER : %s, he tried to cancel auction (id: %u) of another player, or auction is nullptr", player->GetGUID().ToString().c_str(), auctionId);
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LOG_ERROR("network.opcode", "CHEATER : %s, he tried to cancel auction (id: %u) of another player, or auction is nullptr", player->GetGUID().ToString().c_str(), auctionId);
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return;
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}
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@@ -605,9 +585,7 @@ void WorldSession::HandleAuctionRemoveItem(WorldPacket& recvData)
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//called when player lists his bids
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void WorldSession::HandleAuctionListBidderItems(WorldPacket& recvData)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("network", "WORLD: Received CMSG_AUCTION_LIST_BIDDER_ITEMS");
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#endif
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ObjectGuid guid; //NPC guid
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uint32 listfrom; //page of auctions
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@@ -618,16 +596,14 @@ void WorldSession::HandleAuctionListBidderItems(WorldPacket& recvData)
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recvData >> outbiddedCount;
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if (recvData.size() != (16 + outbiddedCount * 4))
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{
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LOG_ERROR("server", "Client sent bad opcode!!! with count: %u and size : %lu (must be: %u)", outbiddedCount, (unsigned long)recvData.size(), (16 + outbiddedCount * 4));
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LOG_ERROR("network.opcode", "Client sent bad opcode!!! with count: %u and size : %lu (must be: %u)", outbiddedCount, (unsigned long)recvData.size(), (16 + outbiddedCount * 4));
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outbiddedCount = 0;
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}
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Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_AUCTIONEER);
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if (!creature)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("network", "WORLD: HandleAuctionListBidderItems - Unit (%s) not found or you can't interact with him.", guid.ToString().c_str());
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#endif
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recvData.rfinish();
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return;
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}
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@@ -688,18 +664,14 @@ void WorldSession::HandleAuctionListOwnerItems(WorldPacket& recvData)
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void WorldSession::HandleAuctionListOwnerItemsEvent(ObjectGuid creatureGuid)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("network", "WORLD: Received CMSG_AUCTION_LIST_OWNER_ITEMS");
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#endif
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_lastAuctionListOwnerItemsMSTime = World::GetGameTimeMS(); // pussywizard
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Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(creatureGuid, UNIT_NPC_FLAG_AUCTIONEER);
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if (!creature)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("network", "WORLD: HandleAuctionListOwnerItems - Unit (%s) not found or you can't interact with him.", creatureGuid.ToString().c_str());
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#endif
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return;
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}
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@@ -725,9 +697,7 @@ void WorldSession::HandleAuctionListOwnerItemsEvent(ObjectGuid creatureGuid)
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//this void is called when player clicks on search button
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void WorldSession::HandleAuctionListItems(WorldPacket& recvData)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("network", "WORLD: Received CMSG_AUCTION_LIST_ITEMS");
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#endif
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std::string searchedname;
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uint8 levelmin, levelmax, usable;
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@@ -772,9 +742,7 @@ void WorldSession::HandleAuctionListItems(WorldPacket& recvData)
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void WorldSession::HandleAuctionListPendingSales(WorldPacket& recvData)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("network", "WORLD: Received CMSG_AUCTION_LIST_PENDING_SALES");
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#endif
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recvData.read_skip<uint64>();
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