mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-02-07 04:47:45 +00:00
chore(Core/Logging): replace most server loggers (#5726)
* chore(Core/Logging): replace most server loggers Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
This commit is contained in:
@@ -200,9 +200,6 @@ Creature::~Creature()
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delete i_AI;
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i_AI = nullptr;
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//if (m_uint32Values)
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// LOG_ERROR("server", "Deconstruct Creature Entry = %u", GetEntry());
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}
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void Creature::AddToWorld()
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@@ -542,11 +539,11 @@ void Creature::Update(uint32 diff)
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{
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case JUST_RESPAWNED:
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// Must not be called, see Creature::setDeathState JUST_RESPAWNED -> ALIVE promoting.
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LOG_ERROR("server", "Creature (%s) in wrong state: JUST_RESPAWNED (4)", GetGUID().ToString().c_str());
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LOG_ERROR("entities.unit", "Creature (%s) in wrong state: JUST_RESPAWNED (4)", GetGUID().ToString().c_str());
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break;
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case JUST_DIED:
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// Must not be called, see Creature::setDeathState JUST_DIED -> CORPSE promoting.
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LOG_ERROR("server", "Creature (%s) in wrong state: JUST_DEAD (1)", GetGUID().ToString().c_str());
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LOG_ERROR("entities.unit", "Creature (%s) in wrong state: JUST_DEAD (1)", GetGUID().ToString().c_str());
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break;
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case DEAD:
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{
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@@ -595,9 +592,7 @@ void Creature::Update(uint32 diff)
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else if (m_corpseRemoveTime <= time(nullptr))
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{
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RemoveCorpse(false);
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("server", "Removing corpse... %u ", GetUInt32Value(OBJECT_FIELD_ENTRY));
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#endif
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LOG_DEBUG("entities.unit", "Removing corpse... %u ", GetUInt32Value(OBJECT_FIELD_ENTRY));
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}
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break;
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}
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@@ -910,9 +905,7 @@ bool Creature::AIM_Initialize(CreatureAI* ai)
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// make sure nothing can change the AI during AI update
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if (m_AI_locked)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("scripts.ai", "AIM_Initialize: failed to init, locked.");
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#endif
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return false;
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}
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@@ -970,7 +963,7 @@ bool Creature::Create(ObjectGuid::LowType guidlow, Map* map, uint32 phaseMask, u
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if (!IsPositionValid())
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{
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LOG_ERROR("server", "Creature::Create(): given coordinates for creature (guidlow %d, entry %d) are not valid (X: %f, Y: %f, Z: %f, O: %f)", guidlow, Entry, x, y, z, ang);
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LOG_ERROR("entities.unit", "Creature::Create(): given coordinates for creature (guidlow %d, entry %d) are not valid (X: %f, Y: %f, Z: %f, O: %f)", guidlow, Entry, x, y, z, ang);
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return false;
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}
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@@ -1187,7 +1180,7 @@ void Creature::SaveToDB()
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CreatureData const* data = sObjectMgr->GetCreatureData(m_spawnId);
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if (!data)
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{
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LOG_ERROR("server", "Creature::SaveToDB failed, cannot get creature data!");
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LOG_ERROR("entities.unit", "Creature::SaveToDB failed, cannot get creature data!");
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return;
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}
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@@ -1635,7 +1628,7 @@ void Creature::DeleteFromDB()
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{
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if (!m_spawnId)
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{
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LOG_ERROR("server", "Trying to delete not saved creature: %s", GetGUID().ToString().c_str());
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LOG_ERROR("entities.unit", "Trying to delete not saved creature: %s", GetGUID().ToString().c_str());
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return;
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}
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@@ -1825,9 +1818,7 @@ void Creature::Respawn(bool force)
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if (m_spawnId)
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GetMap()->RemoveCreatureRespawnTime(m_spawnId);
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("server", "Respawning creature %s (SpawnId: %u, %s)", GetName().c_str(), GetSpawnId(), GetGUID().ToString().c_str());
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#endif
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LOG_DEBUG("entities.unit", "Respawning creature %s (SpawnId: %u, %s)", GetName().c_str(), GetSpawnId(), GetGUID().ToString().c_str());
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m_respawnTime = 0;
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ResetPickPocketLootTime();
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@@ -1991,7 +1982,7 @@ SpellInfo const* Creature::reachWithSpellAttack(Unit* victim)
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SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(m_spells[i]);
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if (!spellInfo)
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{
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LOG_ERROR("server", "WORLD: unknown spell id %i", m_spells[i]);
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LOG_ERROR("entities.unit", "WORLD: unknown spell id %i", m_spells[i]);
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continue;
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}
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@@ -2039,7 +2030,7 @@ SpellInfo const* Creature::reachWithSpellCure(Unit* victim)
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SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(m_spells[i]);
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if (!spellInfo)
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{
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LOG_ERROR("server", "WORLD: unknown spell id %i", m_spells[i]);
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LOG_ERROR("entities.unit", "WORLD: unknown spell id %i", m_spells[i]);
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continue;
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}
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@@ -2115,9 +2106,7 @@ void Creature::SendAIReaction(AiReaction reactionType)
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((WorldObject*)this)->SendMessageToSet(&data, true);
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("network", "WORLD: Sent SMSG_AI_REACTION, type %u.", reactionType);
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#endif
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}
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void Creature::CallAssistance()
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@@ -2445,9 +2434,7 @@ bool Creature::LoadCreaturesAddon(bool reload)
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}
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AddAura(*itr, this);
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("entities.unit", "Spell: %u added to creature (%s)", *itr, GetGUID().ToString().c_str());
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#endif
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}
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}
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@@ -2466,7 +2453,7 @@ void Creature::SetInCombatWithZone()
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{
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if (!CanHaveThreatList())
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{
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LOG_ERROR("server", "Creature entry %u call SetInCombatWithZone but creature cannot have threat list.", GetEntry());
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LOG_ERROR("entities.unit", "Creature entry %u call SetInCombatWithZone but creature cannot have threat list.", GetEntry());
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return;
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}
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@@ -2474,7 +2461,7 @@ void Creature::SetInCombatWithZone()
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if (!map->IsDungeon())
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{
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LOG_ERROR("server", "Creature entry %u call SetInCombatWithZone for map (id: %u) that isn't an instance.", GetEntry(), map->GetId());
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LOG_ERROR("entities.unit", "Creature entry %u call SetInCombatWithZone for map (id: %u) that isn't an instance.", GetEntry(), map->GetId());
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return;
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}
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@@ -33,17 +33,13 @@ void FormationMgr::AddCreatureToGroup(uint32 groupId, Creature* member)
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//Add member to an existing group
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if (itr != map->CreatureGroupHolder.end())
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("entities.unit", "Group found: %u, inserting creature %s, Group InstanceID %u", groupId, member->GetGUID().ToString().c_str(), member->GetInstanceId());
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#endif
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itr->second->AddMember(member);
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}
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//Create new group
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else
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("entities.unit", "Group not found: %u. Creating new group.", groupId);
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#endif
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CreatureGroup* group = new CreatureGroup(groupId);
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map->CreatureGroupHolder[groupId] = group;
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group->AddMember(member);
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@@ -52,9 +48,7 @@ void FormationMgr::AddCreatureToGroup(uint32 groupId, Creature* member)
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void FormationMgr::RemoveCreatureFromGroup(CreatureGroup* group, Creature* member)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("entities.unit", "Deleting member pointer to spawnId: %u from group %u", member->GetSpawnId(), group->GetId());
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#endif
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group->RemoveMember(member);
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if (group->isEmpty())
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@@ -63,9 +57,7 @@ void FormationMgr::RemoveCreatureFromGroup(CreatureGroup* group, Creature* membe
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if (!map)
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return;
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("entities.unit", "Deleting group with InstanceID %u", member->GetInstanceId());
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#endif
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map->CreatureGroupHolder.erase(group->GetId());
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delete group;
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}
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@@ -85,7 +77,7 @@ void FormationMgr::LoadCreatureFormations()
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if (!result)
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{
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LOG_ERROR("sql.sql", ">> Loaded 0 creatures in formations. DB table `creature_formations` is empty!");
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LOG_INFO("server", " ");
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LOG_INFO("server.loading", " ");
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return;
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}
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@@ -137,22 +129,18 @@ void FormationMgr::LoadCreatureFormations()
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++count;
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} while (result->NextRow());
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LOG_INFO("server", ">> Loaded %u creatures in formations in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
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LOG_INFO("server", " ");
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LOG_INFO("server.loading", ">> Loaded %u creatures in formations in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
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LOG_INFO("server.loading", " ");
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}
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void CreatureGroup::AddMember(Creature* member)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("entities.unit", "CreatureGroup::AddMember: Adding unit %s.", member->GetGUID().ToString().c_str());
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#endif
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//Check if it is a leader
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if (member->GetSpawnId() == m_groupID)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("entities.unit", "Unit %s is formation leader. Adding group.", member->GetGUID().ToString().c_str());
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#endif
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m_leader = member;
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}
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@@ -180,10 +168,8 @@ void CreatureGroup::MemberAttackStart(Creature* member, Unit* target)
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for (CreatureGroupMemberType::iterator itr = m_members.begin(); itr != m_members.end(); ++itr)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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if (m_leader) // avoid crash if leader was killed and reset.
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LOG_DEBUG("entities.unit", "GROUP ATTACK: group instance id %u calls member instid %u", m_leader->GetInstanceId(), member->GetInstanceId());
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#endif
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//Skip one check
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if (itr->first == member)
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@@ -213,9 +199,7 @@ void CreatureGroup::FormationReset(bool dismiss)
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itr->first->GetMotionMaster()->Initialize();
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else
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itr->first->GetMotionMaster()->MoveIdle();
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("entities.unit", "Set %s movement for member %s", dismiss ? "default" : "idle", itr->first->GetGUID().ToString().c_str());
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#endif
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}
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}
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m_Formed = !dismiss;
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@@ -332,9 +332,7 @@ void PlayerMenu::SendQuestGiverQuestList(QEmote const& eEmote, const std::string
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data.put<uint8>(count_pos, count);
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_session->SendPacket(&data);
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("network", "WORLD: Sent SMSG_QUESTGIVER_QUEST_LIST NPC %s", npcGUID.ToString().c_str());
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#endif
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}
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void PlayerMenu::SendQuestGiverStatus(uint8 questStatus, ObjectGuid npcGUID) const
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@@ -344,9 +342,7 @@ void PlayerMenu::SendQuestGiverStatus(uint8 questStatus, ObjectGuid npcGUID) con
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data << uint8(questStatus);
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_session->SendPacket(&data);
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("network", "WORLD: Sent SMSG_QUESTGIVER_STATUS NPC %s, status=%u", npcGUID.ToString().c_str(), questStatus);
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#endif
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}
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void PlayerMenu::SendQuestGiverQuestDetails(Quest const* quest, ObjectGuid npcGUID, bool activateAccept) const
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@@ -448,9 +444,7 @@ void PlayerMenu::SendQuestGiverQuestDetails(Quest const* quest, ObjectGuid npcGU
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}
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_session->SendPacket(&data);
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("network", "WORLD: Sent SMSG_QUESTGIVER_QUEST_DETAILS %s, questid=%u", npcGUID.ToString().c_str(), quest->GetQuestId());
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#endif
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}
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void PlayerMenu::SendQuestQueryResponse(Quest const* quest) const
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@@ -581,9 +575,7 @@ void PlayerMenu::SendQuestQueryResponse(Quest const* quest) const
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data << questObjectiveText[i];
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_session->SendPacket(&data);
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("network", "WORLD: Sent SMSG_QUEST_QUERY_RESPONSE questid=%u", quest->GetQuestId());
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#endif
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}
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void PlayerMenu::SendQuestGiverOfferReward(Quest const* quest, ObjectGuid npcGUID, bool enableNext) const
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@@ -671,9 +663,7 @@ void PlayerMenu::SendQuestGiverOfferReward(Quest const* quest, ObjectGuid npcGUI
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data << uint32(quest->RewardFactionValueIdOverride[i]);
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_session->SendPacket(&data);
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("network", "WORLD: Sent SMSG_QUESTGIVER_OFFER_REWARD %s, questid=%u", npcGUID.ToString().c_str(), quest->GetQuestId());
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#endif
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}
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void PlayerMenu::SendQuestGiverRequestItems(Quest const* quest, ObjectGuid npcGUID, bool canComplete, bool closeOnCancel) const
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@@ -764,7 +754,5 @@ void PlayerMenu::SendQuestGiverRequestItems(Quest const* quest, ObjectGuid npcGU
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data << uint32(0x10);
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_session->SendPacket(&data);
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("network", "WORLD: Sent SMSG_QUESTGIVER_REQUEST_ITEMS %s, questid=%u", npcGUID.ToString().c_str(), quest->GetQuestId());
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#endif
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}
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@@ -138,7 +138,7 @@ void TempSummon::Update(uint32 diff)
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}
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default:
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UnSummon();
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LOG_ERROR("server", "Temporary summoned creature (entry: %u) have unknown type %u of ", GetEntry(), m_type);
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LOG_ERROR("entities.unit", "Temporary summoned creature (entry: %u) have unknown type %u of ", GetEntry(), m_type);
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break;
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}
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}
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@@ -262,7 +262,7 @@ void TempSummon::RemoveFromWorld()
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owner->m_SummonSlot[slot].Clear();
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//if (GetOwnerGUID())
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// LOG_ERROR("server", "Unit %u has owner guid when removed from world", GetEntry());
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// LOG_ERROR("entities.unit", "Unit %u has owner guid when removed from world", GetEntry());
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Creature::RemoveFromWorld();
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}
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