chore(Core/Logging): replace most server loggers (#5726)

* chore(Core/Logging): replace most server loggers

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
This commit is contained in:
Kargatum
2021-06-21 08:07:12 +07:00
committed by GitHub
parent 9f80a592bb
commit 5787d00d54
199 changed files with 2312 additions and 4487 deletions

View File

@@ -248,7 +248,7 @@ void BattlegroundMgr::BuildPvpLogDataPacket(WorldPacket* data, Battleground* bg)
itr2 = itr++;
if (!bg->IsPlayerInBattleground(itr2->first))
{
LOG_ERROR("server", "Player %s has scoreboard entry for battleground %u but is not in battleground!", itr->first.ToString().c_str(), bg->GetBgTypeID());
LOG_ERROR("bg.battleground", "Player %s has scoreboard entry for battleground %u but is not in battleground!", itr->first.ToString().c_str(), bg->GetBgTypeID());
continue;
}
@@ -519,7 +519,7 @@ void BattlegroundMgr::CreateInitialBattlegrounds()
if (!result)
{
LOG_ERROR("server", ">> Loaded 0 battlegrounds. DB table `battleground_template` is empty.");
LOG_ERROR("bg.battleground", ">> Loaded 0 battlegrounds. DB table `battleground_template` is empty.");
return;
}
@@ -538,7 +538,7 @@ void BattlegroundMgr::CreateInitialBattlegrounds()
BattlemasterListEntry const* bl = sBattlemasterListStore.LookupEntry(bgTypeId);
if (!bl)
{
LOG_ERROR("server", "Battleground ID %u not found in BattlemasterList.dbc. Battleground not created.", bgTypeId);
LOG_ERROR("bg.battleground", "Battleground ID %u not found in BattlemasterList.dbc. Battleground not created.", bgTypeId);
continue;
}
@@ -559,14 +559,14 @@ void BattlegroundMgr::CreateInitialBattlegrounds()
if (data.MaxPlayersPerTeam == 0 || data.MinPlayersPerTeam > data.MaxPlayersPerTeam)
{
LOG_ERROR("server", "Table `battleground_template` for id %u has bad values for MinPlayersPerTeam (%u) and MaxPlayersPerTeam(%u)",
LOG_ERROR("bg.battleground", "Table `battleground_template` for id %u has bad values for MinPlayersPerTeam (%u) and MaxPlayersPerTeam(%u)",
data.bgTypeId, data.MinPlayersPerTeam, data.MaxPlayersPerTeam);
continue;
}
if (data.LevelMin == 0 || data.LevelMax == 0 || data.LevelMin > data.LevelMax)
{
LOG_ERROR("server", "Table `battleground_template` for id %u has bad values for LevelMin (%u) and LevelMax(%u)",
LOG_ERROR("bg.battleground", "Table `battleground_template` for id %u has bad values for LevelMin (%u) and LevelMax(%u)",
data.bgTypeId, data.LevelMin, data.LevelMax);
continue;
}
@@ -594,7 +594,7 @@ void BattlegroundMgr::CreateInitialBattlegrounds()
}
else
{
LOG_ERROR("server", "Table `battleground_template` for id %u have non-existed `game_graveyard` table id %u in field `AllianceStartLoc`. BG not created.", data.bgTypeId, startId);
LOG_ERROR("bg.battleground", "Table `battleground_template` for id %u have non-existed `game_graveyard` table id %u in field `AllianceStartLoc`. BG not created.", data.bgTypeId, startId);
continue;
}
@@ -608,7 +608,7 @@ void BattlegroundMgr::CreateInitialBattlegrounds()
}
else
{
LOG_ERROR("server", "Table `battleground_template` for id %u have non-existed `game_graveyard` table id %u in field `HordeStartLoc`. BG not created.", data.bgTypeId, startId);
LOG_ERROR("bg.battleground", "Table `battleground_template` for id %u have non-existed `game_graveyard` table id %u in field `HordeStartLoc`. BG not created.", data.bgTypeId, startId);
continue;
}
}
@@ -624,8 +624,8 @@ void BattlegroundMgr::CreateInitialBattlegrounds()
++count;
} while (result->NextRow());
LOG_INFO("server", ">> Loaded %u battlegrounds in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server", " ");
LOG_INFO("server.loading", ">> Loaded %u battlegrounds in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
void BattlegroundMgr::InitAutomaticArenaPointDistribution()
@@ -635,15 +635,15 @@ void BattlegroundMgr::InitAutomaticArenaPointDistribution()
time_t wstime = time_t(sWorld->getWorldState(WS_ARENA_DISTRIBUTION_TIME));
time_t curtime = time(nullptr);
LOG_INFO("server", "AzerothCore Battleground: Initializing Automatic Arena Point Distribution");
LOG_INFO("server.loading", "Initializing Automatic Arena Point Distribution");
if (wstime < curtime)
{
m_NextAutoDistributionTime = curtime; // reset will be called in the next update
LOG_INFO("server", "AzerothCore Battleground: Next arena point distribution time in the past, reseting it now.");
LOG_INFO("server.loading", "Next arena point distribution time in the past, reseting it now.");
}
else
m_NextAutoDistributionTime = wstime;
LOG_INFO("server", "AzerothCore Battleground: Automatic Arena Point Distribution initialized.");
LOG_INFO("server.loading", "Automatic Arena Point Distribution initialized.");
}
void BattlegroundMgr::BuildBattlegroundListPacket(WorldPacket* data, ObjectGuid guid, Player* player, BattlegroundTypeId bgTypeId, uint8 fromWhere)
@@ -848,8 +848,8 @@ void BattlegroundMgr::LoadBattleMastersEntry()
if (!result)
{
LOG_INFO("server", ">> Loaded 0 battlemaster entries. DB table `battlemaster_entry` is empty!");
LOG_INFO("server", " ");
LOG_INFO("server.loading", ">> Loaded 0 battlemaster entries. DB table `battlemaster_entry` is empty!");
LOG_INFO("server.loading", " ");
return;
}
@@ -885,8 +885,8 @@ void BattlegroundMgr::LoadBattleMastersEntry()
CheckBattleMasters();
LOG_INFO("server", ">> Loaded %u battlemaster entries in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server", " ");
LOG_INFO("server.loading", ">> Loaded %u battlemaster entries in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
void BattlegroundMgr::CheckBattleMasters()