chore(Core/Logging): replace most server loggers (#5726)

* chore(Core/Logging): replace most server loggers

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
This commit is contained in:
Kargatum
2021-06-21 08:07:12 +07:00
committed by GitHub
parent 9f80a592bb
commit 5787d00d54
199 changed files with 2312 additions and 4487 deletions

View File

@@ -81,11 +81,9 @@ namespace FactorySelector
}
}
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
// select NullCreatureAI if not another cases
ainame = (ai_factory == nullptr) ? "NullCreatureAI" : ai_factory->key();
LOG_DEBUG("scripts.ai", "Creature %s used AI is %s.", creature->GetGUID().ToString().c_str(), ainame.c_str());
#endif
return (ai_factory == nullptr ? new NullCreatureAI(creature) : ai_factory->Create(creature));
}
@@ -129,10 +127,8 @@ namespace FactorySelector
//future goAI types go here
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
std::string ainame = (ai_factory == nullptr || go->GetScriptId()) ? "NullGameObjectAI" : ai_factory->key();
LOG_DEBUG("scripts.ai", "GameObject %s used AI is %s.", go->GetGUID().ToString().c_str(), ainame.c_str());
#endif
return (ai_factory == nullptr ? new NullGameObjectAI(go) : ai_factory->Create(go));
}