chore(Core/Logging): replace most server loggers (#5726)

* chore(Core/Logging): replace most server loggers

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
This commit is contained in:
Kargatum
2021-06-21 08:07:12 +07:00
committed by GitHub
parent 9f80a592bb
commit 5787d00d54
199 changed files with 2312 additions and 4487 deletions

View File

@@ -158,7 +158,7 @@ void CasterAI::UpdateAI(uint32 diff)
ArcherAI::ArcherAI(Creature* c) : CreatureAI(c)
{
if (!me->m_spells[0])
LOG_ERROR("server", "ArcherAI set for creature (entry = %u) with spell1=0. AI will do nothing", me->GetEntry());
LOG_ERROR("entities.unit.ai", "ArcherAI set for creature (entry = %u) with spell1=0. AI will do nothing", me->GetEntry());
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(me->m_spells[0]);
m_minRange = spellInfo ? spellInfo->GetMinRange(false) : 0;
@@ -207,7 +207,7 @@ void ArcherAI::UpdateAI(uint32 /*diff*/)
TurretAI::TurretAI(Creature* c) : CreatureAI(c)
{
if (!me->m_spells[0])
LOG_ERROR("server", "TurretAI set for creature (entry = %u) with spell1=0. AI will do nothing", me->GetEntry());
LOG_ERROR("entities.unit.ai", "TurretAI set for creature (entry = %u) with spell1=0. AI will do nothing", me->GetEntry());
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(me->m_spells[0]);
m_minRange = spellInfo ? spellInfo->GetMinRange(false) : 0;
@@ -280,10 +280,8 @@ void VehicleAI::OnCharmed(bool apply)
void VehicleAI::LoadConditions()
{
conditions = sConditionMgr->GetConditionsForNotGroupedEntry(CONDITION_SOURCE_TYPE_CREATURE_TEMPLATE_VEHICLE, me->GetEntry());
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
if (!conditions.empty())
LOG_DEBUG("condition", "VehicleAI::LoadConditions: loaded %u conditions", uint32(conditions.size()));
#endif
}
void VehicleAI::CheckConditions(uint32 diff)

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@@ -36,9 +36,7 @@ void GuardAI::EnterEvadeMode()
return;
}
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
LOG_DEBUG("entities.unit", "Guard entry: %u enters evade mode.", me->GetEntry());
#endif
me->RemoveAllAuras();
me->DeleteThreatList();
@@ -53,4 +51,4 @@ void GuardAI::JustDied(Unit* killer)
{
if (Player* player = killer->GetCharmerOrOwnerPlayerOrPlayerItself())
me->SendZoneUnderAttackMessage(player);
}
}

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@@ -55,9 +55,7 @@ void PetAI::_stopAttack()
{
if (!me->IsAlive())
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
LOG_DEBUG("server", "Creature stoped attacking cuz his dead [%s]", me->GetGUID().ToString().c_str());
#endif
LOG_DEBUG("entities.unit.ai", "Creature stoped attacking cuz his dead [%s]", me->GetGUID().ToString().c_str());
me->GetMotionMaster()->Clear();
me->GetMotionMaster()->MoveIdle();
me->CombatStop();
@@ -153,9 +151,7 @@ void PetAI::UpdateAI(uint32 diff)
if (_needToStop())
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
LOG_DEBUG("server", "Pet AI stopped attacking [%s]", me->GetGUID().ToString().c_str());
#endif
LOG_DEBUG("entities.unit.ai", "Pet AI stopped attacking [%s]", me->GetGUID().ToString().c_str());
_stopAttack();
return;
}

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@@ -126,7 +126,7 @@ void UnitAI::DoCastToAllHostilePlayers(uint32 spellid, bool triggered)
void UnitAI::DoCast(uint32 spellId)
{
Unit* target = nullptr;
//LOG_ERROR("server", "aggre %u %u", spellId, (uint32)AISpellInfo[spellId].target);
switch (AISpellInfo[spellId].target)
{
default: