From 563e02370ea81f1a6baf2dab701e0c30d4dff112 Mon Sep 17 00:00:00 2001 From: Yehonal Date: Fri, 3 Nov 2017 11:25:47 +0000 Subject: [PATCH] Fixed druid "powershift" macro #693 Thanks to @lineagedr --- src/game/Spells/Auras/SpellAuraEffects.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/game/Spells/Auras/SpellAuraEffects.cpp b/src/game/Spells/Auras/SpellAuraEffects.cpp index b0e436efb..134fbbef9 100644 --- a/src/game/Spells/Auras/SpellAuraEffects.cpp +++ b/src/game/Spells/Auras/SpellAuraEffects.cpp @@ -1769,7 +1769,7 @@ void AuraEffect::HandlePhase(AuraApplication const* aurApp, uint8 mode, bool app void AuraEffect::HandleAuraModShapeshift(AuraApplication const* aurApp, uint8 mode, bool apply) const { - if (!(mode & AURA_EFFECT_HANDLE_REAL)) + if (!(mode & AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK)) return; Unit* target = aurApp->GetTarget();